March Patch Bugs

Forum for bugs and technical problems.

Re: March Patch Bugs

Postby lachlaan » Thu Apr 16, 2015 12:47 am

Dallane wrote:
lachlaan wrote:Give them a limited number of branches to fire that would last them as long as they want a failing hunter to be disabled for.


Would make farming them much easier for low bile characters.


Nah I meant give them as many branches as they would normally fire in the time it takes a map tile to unload. That way you get disabled for just as long without the need to "fix it" by actually unloading the map tile, as it was stated that'd just be overly technical and not quiet a polished implementation of their punishment mechanic for failing hunters. Keep the punishment just implement it in a polished way, either despawn them after a fixed amount of time or have them count branches or whatever JC deems an easier way to do it.
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: March Patch Bugs

Postby blitz » Thu Apr 16, 2015 3:41 am

blistersteel shovel dont appear in the mannequin hands when it has it equiped!
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Re: March Patch Bugs

Postby Rubberduckbandit » Thu Apr 16, 2015 3:49 am

blitz wrote:blistersteel shovel dont appear in the mannequin hands when it has it equiped!


To my knowledge that's not a bug try holding a shovel in your hand, and you will notice you don't have it either.
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Re: March Patch Bugs

Postby blitz » Thu Apr 16, 2015 3:51 am

true noticed that now, i was worried cuz i have 5 mannequins and didnt new where the shovel was, thought i had lost it
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Re: March Patch Bugs

Postby KhanGuroo » Fri Apr 17, 2015 4:27 am

Is it intended that haystacks cannot be moved anymore?
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Re: March Patch Bugs

Postby JohnCarver » Fri Apr 17, 2015 4:46 am

KhanGuroo wrote:Is it intended that haystacks cannot be moved anymore?


This is because it is full of hay no?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: March Patch Bugs

Postby KhanGuroo » Fri Apr 17, 2015 7:39 am

It looks empty, I took all the hay out of it ... unless there is some fractional amount left that shows no graphic ... If I right click on it I get no action.
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Re: March Patch Bugs

Postby M13tz » Fri Apr 17, 2015 10:29 am

It happens when you add something (i.e. cereals) to it and it adds to 0.5, to move it you need to add one more of that 0.5 stuff and wait till it changes to hay, theres no other way to move it
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Re: March Patch Bugs

Postby Bjebr » Sun Apr 19, 2015 1:28 pm

Since the patch , Squirrel Stash is an inspirationnal but it doesn't have the purity of the tree anymore , so the things inside are at 0 purity too.

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Re: March Patch Bugs

Postby Tammer » Sun Apr 19, 2015 9:54 pm

The menu shortcut for stockpiles should be changed, since S conflicts with WASD for moving.
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