
VitaminK wrote:Weeeak, guess I won't be playing Salem for quite some time then
Professor Gu Zhongmao wrote:These projects are beautiful to scientists, but nightmarish to engineers
Un1ted wrote:I'm glad he's taking the extra time to re-do things correctly, he's right - the performance was pretty bad compared to Enders and Vanilla, seemed like a case of feature bloat that built up over time. Sometimes 'ya just gotta start from scratch.
Banjee wrote:Un1ted wrote:I'm glad he's taking the extra time to re-do things correctly, he's right - the performance was pretty bad compared to Enders and Vanilla, seemed like a case of feature bloat that built up over time. Sometimes 'ya just gotta start from scratch.
No offence man, but Bd salem worked fine if we talk about performance problems there some ppl out that cant play with enders (java 6 and java 7) cuz it just shuts down without an error. Thats a great performance in fight, on a enemy claim or just if u fight a bear.
Bd salem didnt even had 1 crash.
Well i know this doesnt change the mind of APX, seems like his followers can just wait and pray.
Shealladh wrote:Does anyone have some screen shots of the BD Client before the last update? I'd like to help make some mockups and help APXEOLOG as I can, maybe adding a page about it on the salem wiki for discussion and design changes, it's one thing to work on a project, quite another to design one at the same time. After having some time to rework the minimap radar in ender, I got some ideas on how to improve how the minimap functions in a client.
Just wanna help if APXEOLOG would like me to do so?
APXEOLOG wrote:It would be pretty nice if i will know what exactly community need![]()
I will accept any ideas and implement them if they will be reasonable.
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