Small Bugs that Might Not Be Bugs Thread

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Re: Small Bugs that Might Not Be Bugs Thread

Postby TotalyMeow » Thu Apr 02, 2015 6:26 pm

Necrobane wrote:
HolyLight wrote:You cannot drop marrow dumplings on the floor.


lol, using them for like 2 month and still didnt noticed :lol:


Well to be fair, how often do you Try to drop your food on the floor? I believe this one is already fixed in the upcoming patch.
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Re: Small Bugs that Might Not Be Bugs Thread

Postby Argentis » Sun Apr 05, 2015 4:00 pm

About Mannequins: The Priestly Stole prioritizes the Chest slot instead of the accessory slot thus Mannequins dont equip it at the right slot and you are left with a shirt in your hands.
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Re: Small Bugs that Might Not Be Bugs Thread

Postby Argentis » Sun Apr 05, 2015 4:46 pm

When at the Chief's Noob Camp if you complete the task faster than the guy can talk then the audio bands overlap making a mush of sound.
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Re: Small Bugs that Might Not Be Bugs Thread

Postby JohnCarver » Sun Apr 05, 2015 5:05 pm

Argentis wrote:When at the Chief's Noob Camp if you complete the task faster than the guy can talk then the audio bands overlap making a mush of sound.


Indeed. I call this the 'penalty' for trying to make alts too fast.
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Re: Small Bugs that Might Not Be Bugs Thread

Postby ericbomb » Tue Apr 07, 2015 4:53 am

If you fail to make a fire to many times you get KO'd in the noob camp so have to make a new toon.

Same thing applies to trying to swim away....
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Re: Small Bugs that Might Not Be Bugs Thread

Postby JohnCarver » Tue Apr 07, 2015 4:54 am

ericbomb wrote:If you fail to make a fire to many times you get KO'd in the noob camp so have to make a new toon.

Same thing applies to trying to swim away....


Not a bug. The tutorial forces you to do neither of these things.
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Re: Small Bugs that Might Not Be Bugs Thread

Postby ericbomb » Tue Apr 07, 2015 4:59 am

JohnCarver wrote:
ericbomb wrote:If you fail to make a fire to many times you get KO'd in the noob camp so have to make a new toon.

Same thing applies to trying to swim away....


Not a bug. The tutorial forces you to do neither of these things.


Heh, hope to teach the lesson early of "do something stupid and die" early on to newbies?

Also I'm sad that stuff won't burn in the fire... I really wanted to get fiber to make a map but nooooo apparently time is eternal in the land of Chief Lend a Hand
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Re: Small Bugs that Might Not Be Bugs Thread

Postby ericbomb » Sun Apr 12, 2015 4:42 am

Interesting issue! I emptied out a stamp press that hadn't been emptied since the patch, what was in it was normal 1-2% purity. But the stuff it produced was much higher until that boulder was gone. Is it possible that an ore boulder waiting to be processed by the stamp mill wouldn't get updated?

Image

Very possible it's already been reported, and it's rather pointless to know, unless you come across 10 stamp presses with legacy 95% ore boulders in cue that is ¦]
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Re: Small Bugs that Might Not Be Bugs Thread

Postby Zapt13 » Sun Apr 12, 2015 8:27 am

Same thing happened with smelter's in-process. I got some 11% iron out after putting 1% ore in right after the patch hit.
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Re: Small Bugs that Might Not Be Bugs Thread

Postby perhaven » Sun Apr 12, 2015 10:04 am

Cant feed turkey coop cabbage if it only contains a core when split, However the core is fine to feed the coop. :?:
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