Bee Skep

Ask and answer any and all questions pertaining to Salem's game-play.

Re: Bee Skep

Postby blitz » Fri Apr 10, 2015 7:44 pm

Started producing honey without fruit trees!
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Re: Bee Skep

Postby dunehammer2013 » Sat Apr 11, 2015 2:02 am

my first skep went well, but after i put 4 drones + 1 queen in my second skep, its worker remain to be 0 after 36 hours, why???
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Re: Bee Skep

Postby DarkNacht » Sat Apr 11, 2015 2:26 am

dunehammer2013 wrote:my first skep went well, but after i put 4 drones + 1 queen in my second skep, its worker remain to be 0 after 36 hours, why???

probably not enough drones
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Re: Bee Skep

Postby Nagualcina » Sat Apr 11, 2015 9:44 pm

blitz wrote:Started producing honey without fruit trees!


weeeee.... anything else in Skep circle? Trees? Wild Flower? Pot? Field? Also wondering does it need to be full of honey to pull beewax?
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Re: Bee Skep

Postby honeymilk » Sat Apr 11, 2015 11:21 pm

My skept is produce honey. Only thing within its range when it started was a normal tree. The skept have 1 queen and was full of drones, but some drones are dissapearing out of the blue, but everytime it happens it seems like I get more workers.
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Re: Bee Skep

Postby Nagualcina » Sat Apr 11, 2015 11:49 pm

Yes some of my drones also disappear, but got one added aswel... still no honey
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Re: Bee Skep

Postby RonPaulFTW » Sun Apr 12, 2015 2:29 am

If you have multiple skeps in range of fruit tree - does each transfer some purity independently?
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Re: Bee Skep

Postby JohnCarver » Sun Apr 12, 2015 2:33 am

RonPaulFTW wrote:If you have multiple skeps in range of fruit tree - does each transfer some purity independently?


The tree will run its pollination probabilities based on the skep with the highest workerbee counts. But it will change its purity based on a random purity derived from all skeps in range. Best to only leave your highest pure and highest workerbee skep in range of a fruit tree once it blossoms.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Bee Skep

Postby Procne » Sun Apr 12, 2015 7:37 am

A hypothesis: putting a bee skep in the area with other trees will make the skep produce honey AND the trees refresh their products, ie nuts, leaves, cuttings.
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Re: Bee Skep

Postby Argentis » Mon Apr 13, 2015 10:02 am

Procne wrote:A hypothesis: putting a bee skep in the area with other trees will make the skep produce honey AND the trees refresh their products, ie nuts, leaves, cuttings.


Trees already refresh their products it just takes a long time. But are you suggesting that beeskeps speed up the process or are you arguing that they should?


Another question for JC: Do beeskeps close to each other impact negatively on each other? From what I've read they shouldn't as even if bees may confuse a hive from another, and enter the hive they do not belong to, the impact would be minimal on both hives as a whole.
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