Maps to lovely places

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Re: Maps to lovely places

Postby guiscard » Sat Apr 11, 2015 8:14 pm

TotalyMeow wrote:
Nagualcina wrote:As much as i love concept, map marks should be expire-able like evidence or at least complicate recipe for it so its not gatherable at spot.


Remember, everyone has only one teleport to use on these maps. They are very simple on purpose so players can bring their friends to their home to start playing together right off the boat.


But still players can use my maps for navigation purposes if they can't teleport.
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Re: Maps to lovely places

Postby TotalyMeow » Sat Apr 11, 2015 8:20 pm

guiscard wrote:
TotalyMeow wrote:
Nagualcina wrote:As much as i love concept, map marks should be expire-able like evidence or at least complicate recipe for it so its not gatherable at spot.


Remember, everyone has only one teleport to use on these maps. They are very simple on purpose so players can bring their friends to their home to start playing together right off the boat.


But still players can use my maps for navigation purposes if they can't teleport.


Sure, so be careful who you give them to.
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Re: Maps to lovely places

Postby Judaism » Sat Apr 11, 2015 8:34 pm

Sweet, I like this thing.
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Re: Maps to lovely places

Postby Nagualcina » Sat Apr 11, 2015 8:54 pm

TotalyMeow wrote:
Nagualcina wrote:As much as i love concept, map marks should be expire-able like evidence or at least complicate recipe for it so its not gatherable at spot.


Remember, everyone has only one teleport to use on these maps. They are very simple on purpose so players can bring their friends to their home to start playing together right off the boat.


Inded, but one can endlessly make them during travel and pinpoint already marked location almost like you have radar. 4 logs and 1 spider net is way to easy, u can check your location on map every few minutes. I would make it at least dried rabbit hide, stake and coal lump if not even more complicated.
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Re: Maps to lovely places

Postby ericbomb » Sat Apr 11, 2015 9:08 pm

Nagualcina wrote:
TotalyMeow wrote:
Nagualcina wrote:As much as i love concept, map marks should be expire-able like evidence or at least complicate recipe for it so its not gatherable at spot.


Remember, everyone has only one teleport to use on these maps. They are very simple on purpose so players can bring their friends to their home to start playing together right off the boat.


Inded, but one can endlessly make them during travel and pinpoint already marked location almost like you have radar. 4 logs and 1 spider net is way to easy, u can check your location on map every few minutes. I would make it at least dried rabbit hide, stake and coal lump if not even more complicated.


People have been making player maps anyway, it's not a big deal. Or he could have went old school and parked an alt there and partied whoever wanted to know the location.

I think though this convo would be better suited for ideas an innovations as this is someone trying to sell a service, not a debate thread.
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Re: Maps to lovely places

Postby Nagualcina » Sat Apr 11, 2015 9:25 pm

ericbomb wrote:I think though this convo would be better suited for ideas an innovations as this is someone trying to sell a service, not a debate thread.


Agree... i tough it is there...B)
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Re: Maps to lovely places

Postby guiscard » Sat Apr 11, 2015 9:38 pm

I've made six maps to this lovely place guys.

Also, I decided to sell 2 maps in one hands. One you can use by alt to see that map points to the right place. Another one you can use for actual navigation.

I'll add more places soon :)
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Re: Maps to lovely places

Postby guiscard » Mon Apr 13, 2015 12:48 am

Added new lovely place and information about approximate distance from Boston. I'll make this information more precise soon.
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Re: Maps to lovely places

Postby guiscard » Mon Apr 13, 2015 2:52 am

Added first abandoned place. Check it out.
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Re: Maps to lovely places

Postby RonPaulFTW » Mon Apr 13, 2015 3:21 am

guiscard wrote:Added first abandoned place. Check it out.


So much lime!
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