Do you think scents actually helps?

Forum for suggesting changes to Salem.

Re: Do you think scents actually helps?

Postby Heffernan » Thu Apr 02, 2015 2:36 am

Dallane wrote:
Mr_Bellflower wrote:Crime and alternative accounts directed towards crime has been a thing since H&H was made. The reasoning behind it is that you specialize characters; something less prominent in multiple areas in Salem but is still present in the game.

Scents exist to make it possible for crime to be committed and fought against, and when we compare it to a lot of other ideas it works out quite well. For instance you specialize a character to steal from a lento that someone improperly defended. This character does not require many skills for general theft. Yet you may require an character for assault as well as landing killing blows. This would require a completely different character as you are moving more skills into combat than general traveling to commit theft. Thus as it is I believe scents work quite well. Salem offers something interesting in comparison to H&H: Much easier to make crime alts and counter ranger alts.

This does not means scents are all of a sudden useless as we can all make throw away characters. It simply means the system is on a faster track than compared to H&H. I can still locate the area of operation, if it is not an intelligent player who distances their crime operation, and put an end to it quite easily; same in H&H. It is quire the opposite actually as scents are working as they are intended. Those who disagree can go play H&H and see the same **** going on in Salem at a far slower track. ^.-


I spent alot of time with DIS, oddi and AD and have never saw the use of crime alts.....ever.

Scents work so well in this game that people don't commit crimes.....on their combat characters.


yeah but the worse part they take a few torn tentacles, a few smoked oysters and vóila u got a ready larceny alt in 10minutes to throw away wich in reality should take days or weeks to make for crimes.
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Re: Do you think scents actually helps?

Postby Mr_Bellflower » Thu Apr 02, 2015 2:36 am

Yet still be able to place ourselves at the far reaches of the map at key points we wanted to claim. It may not have been efficient in most folk's eyes but it worked quite well for us and our scouts.
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Re: Do you think scents actually helps?

Postby Dallane » Thu Apr 02, 2015 2:37 am

Mr_Bellflower wrote:Yet still be able to place ourselves at the far reaches of the map at key points we wanted to claim. It may not have been efficient in most folk's eyes but it worked quite well for us and our scouts.


I doubt that. Who were you with?

Heffernan wrote:yeah but the worse part they take a few torn tentacles, a few smoked oysters and vóila u got a ready larceny alt in 10minutes to throw away wich in reality should take days or weeks to make for crimes.


Heffernan wrote:I don't have any solid and real experience with the crime system nor do I really have a grasp of how it works.


You shouldn't post about things you have no idea about. You are just looking silly.
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Re: Do you think scents actually helps?

Postby Mr_Bellflower » Thu Apr 02, 2015 2:39 am

Stopped playing in W6 and avoided conflict on the forums. Stuck to our own channels and private forums. We all know each other outside of the game and would rather keep it that way. Never gave two bits of a damn about being present on the forums.

I'm the only one who liked Salem which is why I'm here. :p

Edit.
Let me re-state that. They don't want to be mentioned and I'm not going to mention them beyond vague context. Out of all of us I'm the only one who bothered to mess with both toxic pits H&H & Salem's forums are. Private group of friends who never gave a damn about politics in the game. Just a small group of isolationists. :lol:
Last edited by Mr_Bellflower on Thu Apr 02, 2015 2:51 am, edited 1 time in total.
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Re: Do you think scents actually helps?

Postby Heffernan » Thu Apr 02, 2015 2:40 am

Dallane wrote:
I doubt that. Who were you with?

Heffernan wrote:yeah but the worse part they take a few torn tentacles, a few smoked oysters and vóila u got a ready larceny alt in 10minutes to throw away wich in reality should take days or weeks to make for crimes.


Heffernan wrote:I don't have any solid and real experience with the crime system nor do I really have a grasp of how it works.


You shouldn't post about things you have no idea about. You are just looking silly.


says the guy not even playing salem oh wait...
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Re: Do you think scents actually helps?

Postby Dallane » Thu Apr 02, 2015 2:59 am

Mr_Bellflower wrote:Stopped playing in W6 and avoided conflict on the forums. Stuck to our own channels and private forums. We all know each other outside of the game and would rather keep it that way. Never gave two bits of a damn about being present on the forums.

I'm the only one who liked Salem which is why I'm here. :p

Edit.
Let me re-state that. They don't want to be mentioned and I'm not going to mention them beyond vague context. Out of all of us I'm the only one who bothered to mess with both toxic pits H&H & Salem's forums are. Private group of friends who never gave a damn about politics in the game. Just a small group of isolationists. :lol:


So basically you were not actively participating in combat/raiding and like heff have no perspective of whats going on.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Do you think scents actually helps?

Postby JohnCarver » Thu Apr 02, 2015 2:59 am

5,944 Crimes in the last week.

Safe to say that Crime is still being done. The fact that players choose to commit crimes on characters that are willing to die is pretty much exactly the system we want.
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Re: Do you think scents actually helps?

Postby Mr_Bellflower » Thu Apr 02, 2015 3:03 am

Dallane wrote:So basically you were not actively participating in combat/raiding and like heff have no perspective of whats going on.


I did not say we did not do combat and crime. :lol:

We used scouts and proxy towns. Why would we lead people to our main home that supplied the quality good to our crime alts? We've done that for quite awhile. Just because we didn't brag about it on the forum does not mean we did not do it bud. :p
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Re: Do you think scents actually helps?

Postby trungdle » Thu Apr 02, 2015 3:37 am

JohnCarver wrote:5,944 Crimes in the last week.

Safe to say that Crime is still being done. The fact that players choose to commit crimes on characters that are willing to die is pretty much exactly the system we want.

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Re: Do you think scents actually helps?

Postby AmmaBoss » Thu Apr 02, 2015 3:43 am

JohnCarver wrote:5,944 Crimes in the last week.

Safe to say that Crime is still being done. The fact that players choose to commit crimes on characters that are willing to die is pretty much exactly the system we want.

99% of the crime done are on chars that can be made in less than 3 days.
99% of crime done are against little noobs claim .
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