Silver & its deflation.

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Re: Silver & its deflation.

Postby Yes » Tue Mar 31, 2015 2:24 pm

tl;dr op got butthurt
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
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Re: Silver & its deflation.

Postby hitori » Tue Mar 31, 2015 2:41 pm

OP, how the heck increasing claim taxes will help you to buy prospector's pan for silver?
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Re: Silver & its deflation.

Postby NeiroShop » Tue Mar 31, 2015 2:45 pm

It would increase the value of Silver for players.

A Currency only works if you can buy things with it. If i cant use my silver to buy wares i want. Why would i sell wares i dont want for silver?
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Re: Silver & its deflation.

Postby Dallane » Tue Mar 31, 2015 2:45 pm

NeiroShop wrote:It would increase the value of Silver for players.

A Currency only works if you can buy things with it. If i cant use my silver to buy wares i want. Why would i sell wares i dont want for silver?


#1 stop being a idiot

#2 silver is fine

#3 learn to trade
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Re: Silver & its deflation.

Postby Mr_Bellflower » Tue Mar 31, 2015 2:50 pm

Yet you still decided to base the entire economy of the game off of one person. Knowingly committing the fallacy a hasty generalization destroyed you argument in your first post.
Keep calm and stay peachy.
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Re: Silver & its deflation.

Postby Potjeh » Tue Mar 31, 2015 2:51 pm

Everything does have a price in Salem, it's just that the price might be too high for you. I mean, is there any item in the game that anyone would be unwilling to sell for one million silver?
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Re: Silver & its deflation.

Postby hitori » Tue Mar 31, 2015 2:54 pm

ok OP, so name the price that your were trying to buy it for and got a denial?
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Re: Silver & its deflation.

Postby NeiroShop » Tue Mar 31, 2015 2:57 pm

Mr_Bellflower wrote:Yet you still decided to base the entire economy of the game off of one person. Knowingly committing the fallacy a hasty generalization destroyed you argument in your first post.


Still have not been able to buy the items i want. Even with this thread showing id probably overpay for the items i wish to buy. The fact Darwoth & the rest of you seem to think its okay to trade items for items dosnt mean i have to see things the same way. I merely voiced my opinion on the fact that silver seems kind of pointless if i cant buy the things i want with it. Currency should be something people need & use alot.

And Hasty? My WTB post has been up for quite some time. I've just learned one of the 2 people offering to sell a prospectors pan was trying to impersonate another player and was probably trying to scam as well.

hitori wrote:ok OP, so name the price that your were trying to buy it for and got a denial?

I said id pay in silver. Got a not interested in silver response.

And yes i do have the silver for probably overpaying quite a bit. Not a million but if the average price for a prospectors pan was a million silver i think the game would have an issue somewhere else and thatd mean id get the pan for silver anyhow.
Atm i have 0 people interested in selling me a pan for silver.
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Re: Silver & its deflation.

Postby Mr_Bellflower » Tue Mar 31, 2015 3:04 pm

This is called economics. Not you offer X & I offer Y; but if you decline I ***** about it.

Get over it. This is how things work, have worked, and will continue to work.
Keep calm and stay peachy.
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Re: Silver & its deflation.

Postby Argentis » Tue Mar 31, 2015 3:05 pm

NeiroShop wrote:It would increase the value of Silver for players.

A Currency only works if you can buy things with it. If i cant use my silver to buy wares i want. Why would i sell wares i dont want for silver?


I don't see how increasing claim upkeep would solve the issue you have. I firmly believe you just need to increase your prices. Moreover remind yourself that what you are trying to buy are cash shop items, which mean real life currency. There is and will always be people that make a clear distinction between real life money and in game currency and will never accept to sell their items acquired through real life currency. In my opinion, real life currency and in game currency are closely related are both are bound to the same unit of value: time. If I can earn 500s/hour of play and I can earn 15$/hour at my job then what should I do if I need money? Then you of course need to take into account that the hour spent in the game might be more fun than the hour at work and that you can only spent so much time at work, etc. But it's all a matter of perspective.

The thing with claim upkeep too is that it is a way for the game to dump a part of the silver earned by players, as such silver is theoretically infinite and will only lead to an increase of price. But this way of balancing the economy is very artificial and needs to carefully balanced in itself in order to avoid cases like: John is a noob playing only 1 hour/day but he needs to play 2hour/day if I want to earn enough silver to pay his rent. John can't play that much so he quits the game.
You will always be at a disadvantage compared to the player who plays more than you. And increasing the money dump balance will only create a greater gap between you and them.
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