Hoarders Unite

Forum for suggesting changes to Salem.

Re: Hoarders Unite

Postby Mr_Bellflower » Fri Mar 27, 2015 8:10 pm

This entire argument falls on proper base planning. If someone can not properly plan their base for the duration-that they are there then they have no one to blame but themselves. You do not need a hundred crates laying around if you can make a kiln and a clay trough. Upgrade your storage. Once you have enough urns and can afford to upgrades to chests then do such. So on and so forth. Understanding how to plan for what you need to use is vital as well and is present in Salem & H&H. Yes you can store damn well near infinite grass and berries in an alt. but do you need to? Why not simply invest in an entire grid filled with nothing bud shrubs as well as a mine filled with pots waiting to be filled with any growable item. That is more logical than mass storing everything as you "might need it one day" compared to building utilities and facilities for use within hours of your needs. I can understand hoarding raw materials such as metal bars, cloth, leather and what not but not so much for such lesser items. It makes more sense to invest into haystacks than simply hoarding grass that you can mass produce in pots.

This kind of falls on someone complaining a year or two ago about not being able to store all of their coal due to them making 50 coal clamps. Use common sense; not ask for assistance in your faults.
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Re: Hoarders Unite

Postby trungdle » Fri Mar 27, 2015 8:34 pm

Quite contradicting, I see the hoarding as a natural action, much more than only take what you need. Same as wishing people to only take your items and not burning your base down to the ground. If you want everybody to be highly efficient and considerable, well, good luck with that. Out of the 30 new players, you can find the 10 that do as you expect and stay happy, but you also have that 20 lesser plebs to take care of.
I fully understand that anyone who can't make it pass our entry-level barriers should just leave, but i'm sure much of us, even the vets, would appreciate a system that brings less "itchy" feeling to us while still remain true to its tradition. That's what this thread for.
Also, I'm sure that every time you go out foraging, you have to stop yourself from picking things up right? Don't lie ¦] At some points you will say to yourself "I wish we can have a bigger storage for those things"
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Re: Hoarders Unite

Postby TotalyMeow » Fri Mar 27, 2015 9:20 pm

Actually, this thread was about trying to decide what you guys should get for mass storage options. The requests become ridiculous within about 1/2 a page though, so we just decided ourselves.
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Re: Hoarders Unite

Postby Mr_Bellflower » Fri Mar 27, 2015 10:49 pm

I don't have to worry about foragables. I grow everything I need.

Even my hemp. ¦]
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Re: Hoarders Unite

Postby Barny » Sat Mar 28, 2015 12:12 am

TotalyMeow wrote:Maybe I just planned my base location really well? But I've never found need to have more than a few grass on hand or a half dozen of each berry at a time. Similar for many other foraged items, I just gather when I need them.

I have 4 sheds, 5 cupboards, a little over 3 dozen chests (1/3 holding raw food in the house), a little over a dozen boxes, and the only time I have storage problems is when my cupboards start to overflow with raw ingredients because I just don't like cooking in game. If not for that, I'd probably not even need as many cupboards and house chests as I have.

Be honest now. How many boxes of wood chips and mouldy boards do you have because you figure you'll use them eventually? How many extra brains? How many arrowheads? How many foragables for cooking that you could really just gather in 10 minutes just before you cook instead of trying to store them? How much farm produce do you store, and how much do you Really need?

I suppose raiding or trading do make a difference, but the more you're successful at such things, the more you can afford to build more sheds and cupboards, and the land to put them on.


JohnCarver wrote:Less than 1% of all gluttony sessions sub 30 humors was going above 20 gobble points.

I really was not surprised. Even if developers thoroughly know the game mechanics do not like to cook.

Until the last patch I was not engaged in cooking, it does not make sense for me. But after the patch I have thoroughly studied all the available opportunities to increase Humours. And tried to use a maximum of possibilities provided by the developers. (The best food from different categories, restores food and so on.) And I came to the conclusion that this is a bad system. It is various foods can not be comfortable to make and use. Now i, like the rest of the players, prefer a simple maked foods for spam.

btw I can have so many cupboards how many I want. But it does not change the fact that these cupboards are much less convenient than alts.

upd: and btw i gain more then 260 point in to each bile at last 2 weeks
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Re: Hoarders Unite

Postby Rubberduckbandit » Sat Mar 28, 2015 1:38 am

I call bs on 260 biles on each humor in 2 weeks the timer would be incredibly high for you to realistically get 1040 split humors evenly in the time alloted.
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Re: Hoarders Unite

Postby Barny » Sat Mar 28, 2015 1:47 am

Rubberduckbandit wrote:I call bs on 260 biles on each humor in 2 weeks the timer would be incredibly high for you to realistically get 1040 split humors evenly in the time alloted.

I did not say that it was in one session. I have a simple feasting set at 52 point(+30 each humour at the gluttony session), so its be around 8 session in total. And less two days timer debuff after each the session.
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Re: Hoarders Unite

Postby TotalyMeow » Sat Mar 28, 2015 2:03 am

Barny wrote:I really was not surprised. Even if developers thoroughly know the game mechanics do not like to cook.

Until the last patch I was not engaged in cooking, it does not make sense for me. But after the patch I have thoroughly studied all the available opportunities to increase Humours. And tried to use a maximum of possibilities provided by the developers. (The best food from different categories, restores food and so on.) And I came to the conclusion that this is a bad system. It is various foods can not be comfortable to make and use. Now i, like the rest of the players, prefer a simple maked foods for spam.

btw I can have so many cupboards how many I want. But it does not change the fact that these cupboards are much less convenient than alts.

upd: and btw i gain more then 260 point in to each bile at last 2 weeks


If you're trying to say I don't like the Food system, you're entirely wrong. I have just never been enthusiastic about either cooking or farming in Salem, whether now or in the past iterations. I've always best liked just wandering around exploring the map, hunting animals, and looking for rare foragables. But just because that's my favorite part of the game doesn't mean the whole game needs to change to be all about wandering and foraging. And just because I don't particularly like cooking doesn't mean I think it's a bad mechanic. I think it's very well done and well balanced right now, and see no reason to make more than minor changes and additions as we get things like domestic animals and such added.
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Re: Hoarders Unite

Postby Barny » Sat Mar 28, 2015 2:20 am

TotalyMeow wrote:If you're trying to say I don't like the Food system, you're entirely wrong. I have just never been enthusiastic about either cooking or farming in Salem, whether now or in the past iterations. I've always best liked just wandering around exploring the map, hunting animals, and looking for rare foragables. But just because that's my favorite part of the game doesn't mean the whole game needs to change to be all about wandering and foraging. And just because I don't particularly like cooking doesn't mean I think it's a bad mechanic. I think it's very well done and well balanced right now, and see no reason to make more than minor changes and additions as we get things like domestic animals and such added.


I'm trying to say that a variety of power supply system in Salem just excellent. But it can not be fully used for its intended purpose. Only small pieces of it. Only some simple pieces. Cause we are limited in our small boxes. In that hard to keep the components for a really effective gluttony sessions.

Because for really serious sessions need a full (4 colors) Set of food at least 3-4 categories. And given a surprising number of different components needed for the preparation of the food. And the required number of servings of different foods (120 pieces of food from each group) and the add to this resore food. In total we are have 30*4*4=480 only main food for one serious gluttony session. And at least 200 pieces of сompounded restore food.
Calculate the how many cupboards you need only for a components. And then it becomes obvious that this is not the most pleasant experience in Salem.
Last edited by Barny on Sat Mar 28, 2015 2:25 am, edited 1 time in total.
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Re: Hoarders Unite

Postby Rubberduckbandit » Sat Mar 28, 2015 2:21 am

Barny wrote:
Rubberduckbandit wrote:I call bs on 260 biles on each humor in 2 weeks the timer would be incredibly high for you to realistically get 1040 split humors evenly in the time alloted.

I did not say that it was in one session. I have a simple feasting set at 52 point(+30 each humour at the gluttony session), so its be around 8 session in total. And less two days timer debuff after each the session.


Curious as to what yoh eat for such a lower timer seeing as how recovery foods have a high timer and you only recover maybe 1 hr back with a high enough sugar and spice i still dont see you getting 52 gobble points over 150 humors in less then 2 days.
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