Unclaimed wall decay rate?

Ask and answer any and all questions pertaining to Salem's game-play.

Unclaimed wall decay rate?

Postby Arkadion » Tue Mar 24, 2015 12:31 pm

1) Does anyone know what is the rate of decay for an unclaimed wall (stone, plank, brick)? How much HP (or %) per day (period of time)?
2) When will a fresh wall take the first decay tick?
3) A wall that is build on unclaimed area will decay the same way as one built on a claimed area, then remove the claim?
4) It takes more materials to repair a wall than to build a new one, right?
Arkadion
 
Posts: 191
Joined: Tue Sep 02, 2014 8:11 am

Re: Unclaimed wall decay rate?

Postby prozhong » Tue Mar 24, 2015 12:41 pm

1)Not clear but the speed differs randomly even the same type wall
2)In 12 hours i think(Maybe never if the map chunk never reloads?)
3)No idea
4)yep
User avatar
prozhong
 
Posts: 148
Joined: Thu Jan 31, 2013 11:27 am

Re: Unclaimed wall decay rate?

Postby Heffernan » Tue Mar 24, 2015 1:18 pm

does all stuff decay?

i just found some Large Urns wich i already found in september means 7 months ago at the exact same location unclaimed
User avatar
Heffernan
 
Posts: 8564
Joined: Mon Sep 08, 2014 3:07 pm
Location: Marps Closet

Re: Unclaimed wall decay rate?

Postby NeiroShop » Tue Mar 24, 2015 2:04 pm

If i recall back from jamestown. (aka things may be drastically different).

Everything off claim decays. However its a RNG thing that happens every time the map chunk loads. Meaning that larger structures have a higher chance of decaying everytime the map chunk loads. Making tiny items like whittlers benches,urns, boxes & baskets usually stay far longer even though they may have gotten hit by decay once or twice.

This is of course age old knowledge back from jorbtar time. I have no clue wether or not our new Gods have changed things.
User avatar
NeiroShop
 
Posts: 413
Joined: Sat Apr 13, 2013 9:16 am

Re: Unclaimed wall decay rate?

Postby Argentis » Tue Mar 24, 2015 2:07 pm

NeiroShop wrote:If i recall back from jamestown. (aka things may be drastically different).

Everything off claim decays. However its a RNG thing that happens every time the map chunk loads. Meaning that larger structures have a higher chance of decaying everytime the map chunk loads. Making tiny items like whittlers benches,urns, boxes & baskets usually stay far longer even though they may have gotten hit by decay once or twice.

This is of course age old knowledge back from jorbtar time. I have no clue wether or not our new Gods have changed things.


Wait right there! Are we polytheist? I thought John Carver was our only God,
User avatar
Argentis
 
Posts: 1667
Joined: Sun Jan 06, 2013 8:59 pm

Re: Unclaimed wall decay rate?

Postby NeiroShop » Tue Mar 24, 2015 2:10 pm

Argentis wrote:
NeiroShop wrote:If i recall back from jamestown. (aka things may be drastically different).

Everything off claim decays. However its a RNG thing that happens every time the map chunk loads. Meaning that larger structures have a higher chance of decaying everytime the map chunk loads. Making tiny items like whittlers benches,urns, boxes & baskets usually stay far longer even though they may have gotten hit by decay once or twice.

This is of course age old knowledge back from jorbtar time. I have no clue wether or not our new Gods have changed things.


Wait right there! Are we polytheist? I thought John Carver was our only God,


As my wife would say. There's always a surprised woman behind every great man.
User avatar
NeiroShop
 
Posts: 413
Joined: Sat Apr 13, 2013 9:16 am

Re: Unclaimed wall decay rate?

Postby gagarin » Tue Mar 24, 2015 2:37 pm

that happens every time the map chunk loads.


what in the world does that mean?
gagarin
 
Posts: 65
Joined: Sun Nov 25, 2012 6:04 pm

Re: Unclaimed wall decay rate?

Postby NeiroShop » Tue Mar 24, 2015 2:41 pm

gagarin wrote:
that happens every time the map chunk loads.


what in the world does that mean?


Whenever a player or dev is close by. (you see minimap? its slightly larger than that).
User avatar
NeiroShop
 
Posts: 413
Joined: Sat Apr 13, 2013 9:16 am

Re: Unclaimed wall decay rate?

Postby gagarin » Tue Mar 24, 2015 2:46 pm

so does that mean decay rate near Boston is way faster compared to remote map corners?
there was a cart not far from my claim staying on unclaimed tiles for like 4-5 months
and guess what? it wasn't damaged at all when i tried to repair it after bringing it home.
gagarin
 
Posts: 65
Joined: Sun Nov 25, 2012 6:04 pm

Re: Unclaimed wall decay rate?

Postby NeiroShop » Tue Mar 24, 2015 2:48 pm

I cant speak for carts as they are not a structure per say. And yes i suppose closer to boston or limers front would have more traffic meaning more decay yes.

Also...You stole that cart? Bad boy
User avatar
NeiroShop
 
Posts: 413
Joined: Sat Apr 13, 2013 9:16 am

Next

Return to Help!

Who is online

Users browsing this forum: Google [Bot] and 232 guests