Suggest more things I have not brainstormed on to make people's lives harder. I'm liking all of the ideas so far. ^.^
Besides the obvious for adding beer of course. Should be here already.
joshnpk wrote:I have a small lake/pond right next to my base, but unless I have a lake in my base next to my lean to it will always be more convenient to port to Providence and use the well. Maybe because the well in Providence is popular there could be a chance that some of the water becomes contaminated with some foul disease. Or maybe Pilgrims could be given the opportunity to throw some of there rare coins into the well in exchange for a wish (temporary buff that increases luck) Which would mean the water in said well would become contaminated.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
joshnpk wrote:I have a small lake/pond right next to my base, but unless I have a lake in my base next to my lean to it will always be more convenient to port to Providence and use the well. Maybe because the well in Providence is popular there could be a chance that some of the water becomes contaminated with some foul disease. Or maybe Pilgrims could be given the opportunity to throw some of there rare coins into the well in exchange for a wish (temporary buff that increases luck) Which would mean the water in said well would become contaminated.
rustles wrote:People are always told to build far away from lakes and rivers.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:rustles wrote:People are always told to build far away from lakes and rivers.
I really don't understand why people say this. That was old HnH advice that doesn't apply here at all.
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