TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
pistolshrimp wrote:You're cool with skeletons in Providence but not with panning?
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
HolyLight wrote:Just push the panner.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:pistolshrimp wrote:You're cool with skeletons in Providence but not with panning?
I got JC to remove them till he had to roll back. I also gave him a idea on how to fix that issue. Good to know you still have no idea how skeletons work. Why are you in the 33?
pistolshrimp wrote:Dallane wrote:pistolshrimp wrote:You're cool with skeletons in Providence but not with panning?
I got JC to remove them till he had to roll back. I also gave him a idea on how to fix that issue. Good to know you still have no idea how skeletons work. Why are you in the 33?
JC felt bad for me, same reason you got mod.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:I feel that people shouldn't be able to pan in town. Mines should be planned ahead next to a river or lake, For those that plan poorly we should be able to make a highbanker or a Drywasher
joshnpk wrote:Dallane wrote:I feel that people shouldn't be able to pan in town. Mines should be planned ahead next to a river or lake, For those that plan poorly we should be able to make a highbanker or a Drywasher
By that logic shouldn't people be banned from using the well in Providence?
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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