The Clearing of the skeleton army.

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Re: The Clearing of the skeleton army.

Postby Darwoth » Sun Mar 22, 2015 5:50 am

why do you asswipes not understand the point of making skeletons undestroyable is so that a skeleton always persists in the game and must be secured to keep witches from cursing it, currently some bugs exist that allow you to poof a skeleton but once those are solved burial/graverobbing will become a lot more relevant.
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Re: The Clearing of the skeleton army.

Postby Dallane » Sun Mar 22, 2015 5:51 am

Darwoth wrote:why do you asswipes not understand the point of making skeletons undestroyable is so that a skeleton always persists in the game and must be secured to keep witches from cursing it, currently some bugs exist that allow you to poof a skeleton but once those are solved burial/graverobbing will become a lot more relevant.


Because they are morons who don't know game mechanics.
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Re: The Clearing of the skeleton army.

Postby Mr_Bellflower » Sun Mar 22, 2015 6:15 am

That and you can use them as wall decorations just like in H&H; where they scare no one at all. Not to even mention you can call them names such as Bob, Paul, Roberto, and Johnny and have a game of poker. Or a BBQ. Why would anyone want to make Roberto decay? Just down right unfriendly.

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Re: The Clearing of the skeleton army.

Postby Dallane » Sun Mar 22, 2015 6:24 am

Mr_Bellflower wrote:That and you can use them as wall decorations just like in H&H; where they scare no one at all. Not to even mention you can call them names such as Bob, Paul, Roberto, and Johnny and have a game of poker. Or a BBQ. Why would anyone want to make Roberto decay? Just down right unfriendly.

+1 For skull mugs to drink beer from.


SKULL THRONES!
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Re: The Clearing of the skeleton army.

Postby Mr_Bellflower » Sun Mar 22, 2015 6:33 am

Stap. You're going to make me have to go fill up a hundred demijohns worth of weißbier to stop my H&H needs. :p
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Re: The Clearing of the skeleton army.

Postby Dallane » Sun Mar 22, 2015 6:34 am

Mr_Bellflower wrote:Stap. You're going to make me have to go fill up a hundred demijohns worth of weißbier to stop my H&H needs. :p


Speaking of that time to update the beer thread of my terrible local findings lol
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Re: The Clearing of the skeleton army.

Postby Mr_Bellflower » Sun Mar 22, 2015 6:38 am

Lol, looking forward to it! Also speaking of which, so we can be on topic and ****, skeletons look pretty. People who do not think said skeletons are pretty therefor discriminate against skeletons.

#StopSkeletonDescrimination
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Re: The Clearing of the skeleton army.

Postby Flink » Sun Mar 22, 2015 12:25 pm

trungdle wrote:
Silent_Bob wrote:Just remember that it's not the skeletons of others you should truly fear...

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It would be nice if there were an easier way to move them. I'm still for the idea of catacombs underneath Providence, entrance in the graveyard, where we can stick the damned things.

Salem first big expansion pack confirmed :lol:
I used to think JC is having the best game in the market here, then I read this. My guess is that Salem will live for even longer than I expected. Too much potential.



inb4 Diablo descent upon the salemite continent
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