Returning Player looking for a group

Look for a group to play with here.

Re: Returning Player looking for a group

Postby Dopefly » Wed Mar 11, 2015 9:08 pm

BUT it's my thread and I'm open to all lol
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Re: Returning Player looking for a group

Postby Voidecec » Wed Mar 11, 2015 9:10 pm

Want to play together?) or you're looking for a big group?
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Re: Returning Player looking for a group

Postby Rubberduckbandit » Wed Mar 11, 2015 9:56 pm

Argentis wrote:
Voidecec wrote:Ha-ha...and nobody wants to play together ))


There is no trust in Salem.
Moreover here are the top reasons why veterans usually don't take noobs in their village:

1) They might be traitors. Alts that are here to scout your town, open it from inside, loot it, etc.
2) Noobs are noobs. You need to teach them the ropes and they are a very long term investment which has a low success rate.
3) Will you quit? A noob might quit the game without leaving a trace because he is bored or got killed. He might not have the right mentality to play a permadeath game.
4) Mistake. They might do a mistake like slotting a black pearl in a fresh 25 diff Admiral's Hat after trying to teasel it. Seeing the failure they might dump it in the river. (Ouch)


Theyre almost all worthless in the long run i once had 4 people try to charge me for my own piles just because they planed them, all that got them was 4 dead characters. out of the 30 ive recruited in different towns only about 7 showed any type of promise.
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Re: Returning Player looking for a group

Postby prozhong » Thu Mar 12, 2015 3:42 am

JohnCarver wrote:
salemilho wrote:6 hours to have skills and tools enough for 4 medicine types, since you cant know for sure until late disease, when you cant do anything... Better pray you dont need them antlers... 6 hours to have skills and conditions to find some leeches, antlers, colombine, willow bark, grinder, clay, pot, water, stone, fire... Then, the hardest part of devs denial, the actual cure.... Its so random it makes me think the disease code is radomly generated by a virus. :lol: And devs wonder why newbies dont adhere to their fundamentalism ridden game... Obvious answer was just stated above, newbies dont deserve this game, as this game dont deserve newbies... Justice indeed :lol:


5 Minutes to go to the forums and find some people who sell cures.

10 Minutes to find a few savage charms to afford multiple uses of ALL the cures.

20 Minutes later you are cured.


If the recommended solution to one new player's illness is "buy cures", devs should really think the disease system not-friendly for newbies...Either easy it for newbies or let them study in a better way(I know you are working on it this month)
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Re: Returning Player looking for a group

Postby JohnCarver » Thu Mar 12, 2015 4:40 am

No... Players are expected to have to buy things from other players. Players who do NOT want to buy things from other players should perish to disease.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Returning Player looking for a group

Postby Silent_Bob » Thu Mar 12, 2015 4:45 am

I believe the point is somewhat moot, as the next patch should help clear Providence of disease to a certain extent. IE, twats will no longer be able to spam plague alts that easily. Not to mention newbies will know a little about what lies ahead (IE that you can catch diseases in Providence) as long as they read the tutorial messages allowing them to act accordingly. Honestly, I walk around Providence all the time without a mask without getting sick; newbies, theoretically, should be able to do the same.
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Re: Returning Player looking for a group

Postby trungdle » Thu Mar 12, 2015 4:50 am

Me too, only caught the thing twice. I roam there alot, just need to stay away from everyone. Like, EVERYONE.
You thought I quit.
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Re: Returning Player looking for a group

Postby Kandarim » Thu Mar 12, 2015 8:07 am

Silent_Bob wrote:I believe the point is somewhat moot, as the next patch should help clear Providence of disease to a certain extent. IE, twats will no longer be able to spam plague alts that easily. Not to mention newbies will know a little about what lies ahead (IE that you can catch diseases in Providence) as long as they read the tutorial messages allowing them to act accordingly. Honestly, I walk around Providence all the time without a mask without getting sick; newbies, theoretically, should be able to do the same.


the kind of twats that would spam boston with alts already have said alts spawned from the old system :)
Hell, in about an hour's notice I could probably spam boston with 300+ alts, all from the same, old scouting account. I bet there are people that were even worse than me. Maybe one of these days i'll do it just to get rid of all the characters. april 1st is coming up anyway :)
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Returning Player looking for a group

Postby Silent_Bob » Thu Mar 12, 2015 8:32 pm

Kandarim wrote:
Silent_Bob wrote:I believe the point is somewhat moot, as the next patch should help clear Providence of disease to a certain extent. IE, twats will no longer be able to spam plague alts that easily. Not to mention newbies will know a little about what lies ahead (IE that you can catch diseases in Providence) as long as they read the tutorial messages allowing them to act accordingly. Honestly, I walk around Providence all the time without a mask without getting sick; newbies, theoretically, should be able to do the same.


the kind of twats that would spam boston with alts already have said alts spawned from the old system :)
Hell, in about an hour's notice I could probably spam boston with 300+ alts, all from the same, old scouting account. I bet there are people that were even worse than me. Maybe one of these days i'll do it just to get rid of all the characters. april 1st is coming up anyway :)


You monster :(.
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