Small Ideas Thread

Forum for suggesting changes to Salem.

Re: Small Ideas Thread

Postby JohnCarver » Fri Mar 06, 2015 9:58 am

We have plenty of plans for more affluence areas. The question is how high are the average players getting on their affluence sets?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Small Ideas Thread

Postby Rubberduckbandit » Fri Mar 06, 2015 10:03 am

JohnCarver wrote:We have plenty of plans for more affluence areas. The question is how high are the average players getting on their affluence sets?



The minimum ive seen for an established player is 300 since pearls are easily slottable, dirt cheap, and give passive affluence ontop of thecombat and on the high end ive seen some 700+ suits average players are getting maybe 50-250 if they have a slight idea of what to put in their clothes.
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Re: Small Ideas Thread

Postby Kandarim » Fri Mar 06, 2015 2:43 pm

hell 1k plus is easily manageable with a bunch of pearls, geodes and some random gems thrown in.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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Re: Small Ideas Thread

Postby Dallane » Fri Mar 06, 2015 3:18 pm

JohnCarver wrote:
Dallane wrote:Should give a chance to break the weapon. The broken blade becomes a new combat related insperation


A bit too harsh I think considering most people will be using this on store-bought weapons.


That just means they will need to buy more.
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Re: Small Ideas Thread

Postby Potjeh » Fri Mar 06, 2015 4:20 pm

Am I the only one who thinks it's a bit silly that geodes give more affluence than gems?
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Re: Small Ideas Thread

Postby JohnCarver » Fri Mar 06, 2015 7:39 pm

Potjeh wrote:Am I the only one who thinks it's a bit silly that geodes give more affluence than gems?


They don't. They give more affluence then little crappy gems.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Small Ideas Thread

Postby Argentis » Fri Mar 06, 2015 9:38 pm

Grammar pleaseeeeee. My eyes are burning. "then" = "and then", it allows for defining time. I ate a burger and then I ate my fries. It was yummy. "than" however is used as a comparative. Burgers are better than fries. But both are yummy.

Sorry for the grammar lesson, especially when I, as a non native speaker, make mistakes all the time. But then/than is easy to correct.
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Re: Small Ideas Thread

Postby bologna_man00 » Fri Mar 06, 2015 9:47 pm

Argentis wrote:Grammar pleaseeeeee. My eyes are burning. "then" = "and then", it allows for defining time. I ate a burger and then I ate my fries. It was yummy. "than" however is used as a comparative. Burgers are better than fries. But both are yummy.

Sorry for the grammar lesson, especially when I, as a non native speaker, make mistakes all the time. But then/than is easy to correct.


I believe that was more of a typo then improper grammar.

¦]
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Re: Small Ideas Thread

Postby Procne » Fri Mar 06, 2015 9:54 pm

Argentis wrote:Grammar pleaseeeeee. My eyes are burning. "then" = "and then", it allows for defining time. I ate a burger and then I ate my fries. It was yummy. "than" however is used as a comparative. Burgers are better than fries. But both are yummy.

Sorry for the grammar lesson, especially when I, as a non native speaker, make mistakes all the time. But then/than is easy to correct.

Ever since TotalyMoo pointed out some peepookaka's grammar mistake he kept repeating it on purpose
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Re: Small Ideas Thread

Postby Argentis » Fri Mar 06, 2015 11:35 pm

PLEASSE STAHP!
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