Free base with 2 mines

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Free base with 2 mines

Postby iamah » Mon Feb 16, 2015 9:10 pm

Rambling:
I've been wanting to stop playing Salem, but couldn't get to do it. I wanted to get rid of it because it's too time consuming and risky. I have no problem with time consuming(LoL, Robocraft), but knowing your work can be wasted any moment and having to be alert all the time helped me leave.

That and things like losing a canoe to a stupid dropping algorithm that ignore walls, and become a joke for reporting it as a bug. Just as predicted a guy got stuck in the new mine forever(http://forum.salemthegame.com/viewtopic.php?f=5&t=12433&p=180151), but obviously it was his fault for not knowing the game "features". Stuff like that give me strength to free myself from this time consuming "game". Also how hermits are constantly frown upon now, they used to be the norm, inb4 you can't be hermit anymore and have to submit to other people's gates.
This is the base:
http://i.imgur.com/hL0u0ho.jpg

- tiny onion design (I was used to how high price for land used to be)
- inner layer is triple wall with boulders + braziers (disposable, can't repair)
- started brick wall with final line of brazier+posts, these are easily accessed
- 2 mines, used to be ore and copper
- outer layer plank fence for farms and more braziers+torches
- 1 house and lots of boxes with iron bars, cooper bars, inspirationals, gems(higher 1.11), ~20% pots and worms and trees

And This is the storage mine:
http://i.imgur.com/HbZSzmj.jpg

- 3 stamp mills, 2 smelters, 1 smoker (from before update)
- 1 forge, 2 ovens, lots of coal, 1 coop
- some pre-patch boulders and boxes with meat and 3

Had to finish my main to make sure I wouldn't want to come back and do maintenance.
Image

My main helper didn't had money to die so it dropped everything.
Image

Location: Southwest of Providence, darkness border, above the "Big Ass Lake" shaped like a bean. There's rats but no bile decrease.

I declaimed it, it's probably decaying, mine storage should be good.
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Re: Free base with 2 mines

Postby Judaism » Mon Feb 16, 2015 9:24 pm

Thats very kind of you indeed.
JohnCarver wrote:Mortal Moments Inc. is not here to cannibalize the community or piece out the code. We are not here because we wish to institute pay to win models or PvE servers. Quite the contrary.
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Re: Free base with 2 mines

Postby trungdle » Mon Feb 16, 2015 9:29 pm

Could have joinned me on my quest for hermit's justice 1 hour ago :(
Oh the tragedy!
You thought I quit.
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Re: Free base with 2 mines

Postby Icon » Mon Feb 16, 2015 9:35 pm

See? You 2 could have formed a town. Your lives would have been enriched.
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Re: Free base with 2 mines

Postby pistolshrimp » Mon Feb 16, 2015 9:37 pm

Sad to see you go.
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Re: Free base with 2 mines

Postby trungdle » Mon Feb 16, 2015 9:39 pm

But seriously dude people ridicule me all the time. You may will just regret it soon.
We could still fight along side each other while not living together. Thats our way of life ;)
You thought I quit.
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Re: Free base with 2 mines

Postby RobertoKarlos » Mon Feb 16, 2015 11:17 pm

trungdle wrote:Image

Just join a town ******.
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Re: Free base with 2 mines

Postby HolyLight » Tue Feb 17, 2015 10:27 am

RobertoKarlos wrote:
trungdle wrote:Image

Just join a town ******.


Fist of the north star ?
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Re: Free base with 2 mines

Postby Darwoth » Tue Feb 17, 2015 3:05 pm

lol there is nobody retarded enough to jeopardize a few hundred stat character on a cobbled together newb fort like that, you probably could have quit for a year and it would of still been there.
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Re: Free base with 2 mines

Postby trungdle » Tue Feb 17, 2015 3:09 pm

Darwoth wrote:lol there is nobody retarded enough to jeopardize a few hundred stat character on a cobbled together newb fort like that, you probably could have quit for a year and it would of still been there.

Businessmen never refuse free stuff. Rich people does.
you could look at it and laugh, but may be the most dedicated merchants in Salem have already have their hands on it.
You thought I quit.
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