Dropping items in shallow water

Forum for suggesting changes to Salem.

When dropping items into the shallow water:

Poll ended at Thu Apr 16, 2015 9:07 pm

A) The items should always disappear in shallow water! After all, no one wants a salty water-logged hatchet which is going to rust!
6
27%
B) The items should appear in shallow water, but should disappear at a faster rate because it gets ruined quickly!
6
27%
C) The items should appear in shallow water, but should disappear if they don't have enough kilograms of mass! After all, finding a needle in muck-filled water is nearly impossible!
2
9%
D) Both B and C!
8
36%
 
Total votes : 22

Dropping items in shallow water

Postby evilbryan590 » Sun Feb 15, 2015 9:07 pm

Salem.

The game where players don't get instantly swept away in shallow water (so the currents cant be that bad, eh?),
but items do get instantly swept away!

Ok, I get that items would instantly disappear in Providence's disgusting rubble-filled waters because pilgrims sift their rubble around there. But:

The shallow water seems to not even be foot-deep, let alone knee deep or waist deep.
However, I think that in knee-deep or even waist-deep shallow water, you wouldn't instantly lose everything! ;)

Perhaps if the item is, using the amazing new weight/inventory system we now have (thank you!) 1kg, maybe 2kgs or greater, we could say they are massive enough to find in shallow water.
That way, when people die in water, only the stuff that falls into the deep area will be lost!


As well: A more complex and time-consuming way to think about it would be to give the items a de-spawn time corresponding to their weight. So as the item is more massive, it takes longer to despawn before it gets swept away or ruined in water, perhaps.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
More detailed:

Art-wise, you could do nothing at all or maybe you would just turn the item a blue/white-hue.

Programming wise, seems like a simple if-then statement to implement, although I have no clue how Salem is coded!:

if (tileZone == water)
{
if itemWeight > 1.5 //kg, your decision on the mass
(keep the item)

else
(item disappears into the magic void of shallow water)
}
}

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Conclusion:

As for the effect on players, players could still deny items or get away by swimming into deep water, however dropping items or becoming unconscious in shallow water won't have as big of an affect on salty players :evil:

Or, perhaps dropping items in water is too 'soft-core' for the devs.
Perhaps dropping the items in the water ruins all objects it touches to the point where they are not usable.

But, this is just a suggestion and small argument to the devs ^_^. Always nice to re-consider the taken-for-granted mechanics of the game as it evolves.
Perhaps the idea gets throw out altogether because it's not possible with the code! Not sure, just making a suggestion to see if the players agree or not! :D
evilbryan590
 
Posts: 4
Joined: Sat Nov 10, 2012 8:37 pm

Re: Dropping items in shallow water

Postby pistolshrimp » Sun Feb 15, 2015 9:18 pm

The point is that you can disapear items quickly in water. Shallow water only because you can't stand in deep water. It's like flushing abag of cocaine down the toilet - it might not need to be done often but when it does it needs to be fast.
User avatar
pistolshrimp
 
Posts: 1826
Joined: Sun Mar 31, 2013 6:38 pm

Re: Dropping items in shallow water

Postby Yes » Sun Feb 15, 2015 9:23 pm

More often I accidentally dropped items in water, than intentionally wanted to destroy them. A poll about dropping accidentally/intentionally would maybe be useful.
(a person who plays online games since the 1980s about salem) laywn wrote:I have never seen anything so down right dirty!
User avatar
Yes
 
Posts: 796
Joined: Sat Nov 10, 2012 9:53 pm

Re: Dropping items in shallow water

Postby Icon » Sun Feb 15, 2015 9:24 pm

So much typing....

Quit dropping your items in water?
Image
User avatar
Icon
 
Posts: 1722
Joined: Tue May 28, 2013 8:29 pm
Location: Pennsylvania

Re: Dropping items in shallow water

Postby evilbryan590 » Sun Feb 15, 2015 10:51 pm

Basically:
When you fight something and get knocked unconscious, all of your items drop.

I tend to see a lot of beavers in shallow water. If I fight these, it's a pain to drag the beaver all of the way to land in the case that I lose.
As well, many players tend to, more often than not, drop items in shallow water accidentally than purposefully.
In the case they do drop items in shallow water to get rid of them fast, isn't it faster to just drop them on the ground instead of going all of the way to the shallow water?

As well, the argument at the top of the post was just saying that it's usually 'unrealistic' that items just disappear in shallow water.
evilbryan590
 
Posts: 4
Joined: Sat Nov 10, 2012 8:37 pm

Re: Dropping items in shallow water

Postby DarkNacht » Mon Feb 16, 2015 12:22 pm

Sounds like a nice thing.
DarkNacht
 
Posts: 2684
Joined: Thu May 02, 2013 11:24 am

Re: Dropping items in shallow water

Postby Dallane » Mon Feb 16, 2015 3:08 pm

evilbryan590 wrote:Basically:
When you fight something and get knocked unconscious, all of your items drop.

I tend to see a lot of beavers in shallow water. If I fight these, it's a pain to drag the beaver all of the way to land in the case that I lose.
As well, many players tend to, more often than not, drop items in shallow water accidentally than purposefully.
In the case they do drop items in shallow water to get rid of them fast, isn't it faster to just drop them on the ground instead of going all of the way to the shallow water?

As well, the argument at the top of the post was just saying that it's usually 'unrealistic' that items just disappear in shallow water.


If I remember correctly you could of used the search button to find why this can't be fixed or won't for some time. You should just assume that the water has a very strong current.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: Dropping items in shallow water

Postby Rubberduckbandit » Mon Feb 16, 2015 6:08 pm

You are all wrong, the tear filled water is so concentrated with saline that it disintegrates any item dropped into it's depths.
User avatar
Rubberduckbandit
 
Posts: 1415
Joined: Fri Dec 19, 2014 5:47 pm


Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 2 guests