warding totems

Forum for suggesting changes to Salem.

warding totems

Postby Afyren » Sat Feb 14, 2015 5:58 pm

so I've got a steer skull and a wooden post, I'm wanting to affix one to the other, ideally as a type of torch that will shoot fireballs :)

I just like the idea of a dead steer shooting fireballs out of its dead eyesocket's at witches and thieves who dare trespass on my land

not at all sorry if this has been suggested before as it should be.
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Re: warding totems

Postby pistolshrimp » Sat Feb 14, 2015 6:47 pm

This idea is so bad it's goes full circle to become awesome again.
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Re: warding totems

Postby Flink » Sat Feb 14, 2015 7:41 pm

or it could be a special witch tower against pilgrim walking in the darkness?
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Re: warding totems

Postby Rifmaster » Sat Feb 14, 2015 9:32 pm

Flink wrote:or it could be a special witch tower against pilgrim walking in the darkness?


Maybe something that drains your biles a LOT the closer you get to it, like a certain amount of biles per second right next to it, and decreasing by a certain amount depening on how "good" the totem is, until the drain turns into 0.
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Re: warding totems

Postby DarkNacht » Sat Feb 14, 2015 10:53 pm

Rifmaster wrote:
Flink wrote:or it could be a special witch tower against pilgrim walking in the darkness?


Maybe something that drains your biles a LOT the closer you get to it, like a certain amount of biles per second right next to it, and decreasing by a certain amount depening on how "good" the totem is, until the drain turns into 0.

It would be interesting to have objects that would intensify light or darkness drain to defend against witches or good Christians.
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Re: warding totems

Postby Argentis » Sat Feb 14, 2015 10:59 pm

DarkNacht wrote:
Rifmaster wrote:
Flink wrote:or it could be a special witch tower against pilgrim walking in the darkness?


Maybe something that drains your biles a LOT the closer you get to it, like a certain amount of biles per second right next to it, and decreasing by a certain amount depening on how "good" the totem is, until the drain turns into 0.

It would be interesting to have objects that would intensify light or darkness drain to defend against witches or good Christians.


Churches?
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Re: warding totems

Postby Necrobane » Sat Feb 14, 2015 11:03 pm

Argentis wrote:
Churches?


too expensive. maybe cheaper version.
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Re: warding totems

Postby DarkNacht » Sat Feb 14, 2015 11:19 pm

Argentis wrote:Churches?

Churches create a large area of light in darkness I was thinking of something that would just intensify the existing light/darkness drain in a small area.
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