two ideas & two observations

Forum for suggesting changes to Salem.

two ideas & two observations

Postby Angus » Mon Feb 09, 2015 7:59 pm

idea #1: player stalls should have a 15 character option to name their stall or give a brief description what's inside. this would be viewable just by hovering the cursor over the stall without clicking. would give customers quick insight into what might be in the stall or a vendors name if they prefer to patronize a specific group.

idea #2: "TRAPS" - these could only be built on town owned squares and location only be seen by town members. they would have large spacing limits so they could not be spammed and would need strategic placement. there could be an interesting surprise awaiting for people snooping around or during sieges.
example 1: Spiked Hole - (40 sharp sticks, 3 wrought iron, 10 rope, 15 grass)if any non town member steps into placement square blood bile damage between 15 to 25 and be immobilized for 8 seconds.
example 2: Trip Wire - (5 pig iron, 15 rope, 15 knotted wood block, 20 flint) step into square and receive 10 to 20 black bile damage and a chance to break bone.


observation #1: I like the lobster mushroom map graphic but it needs to be smaller, its just simply too big.

observation #2: buildings with fireplaces burning need a graphic to show light smoke from the chimney, maybe similar to the campfire.
Last edited by Angus on Mon Feb 09, 2015 8:03 pm, edited 1 time in total.
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Re: two ideas & two observations

Postby Necrobane » Mon Feb 09, 2015 8:02 pm

About idea 1 - you can write to jc or marp and they will place sign next to your stall with desired text
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Re: two ideas & two observations

Postby Angus » Mon Feb 09, 2015 8:04 pm

and what if I change what i'm selling?
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Re: two ideas & two observations

Postby Dallane » Mon Feb 09, 2015 8:04 pm

Idea #2 has already been mentioned b4. Plz use search
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: two ideas & two observations

Postby Argentis » Mon Feb 09, 2015 8:05 pm

I like the traps idea but I think the damage should be % based. Otherwise it would be useless against high biles characters. Moreover the spiked trap should make the enemy bleed badly.
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Re: two ideas & two observations

Postby grapefruitv » Mon Feb 09, 2015 8:36 pm

Necrobane wrote:About idea 1 - you can write to jc or marp and they will place sign next to your stall with desired text

Is there a precedent? I witnessed them placing such signs only for competitions winners.
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Re: two ideas & two observations

Postby Angus » Mon Feb 09, 2015 8:46 pm

Dallane wrote:Idea #2 has already been mentioned b4. Plz use search


no thank you, lol I believe that's your job





and yes percentage based damage is good, was just giving quick examples off the top of my head
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Re: two ideas & two observations

Postby Icon » Mon Feb 09, 2015 9:34 pm

I suggested idea #1 a long time ago, and I still think its great, a small changeable message board where someone can put " johnnies pilgrim junk, prices reduced on singing logs 10% this week". Or whatever.

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Re: two ideas & two observations

Postby Dallane » Mon Feb 09, 2015 9:54 pm

Angus wrote:
Dallane wrote:Idea #2 has already been mentioned b4. Plz use search


no thank you, lol I believe that's your job


No actually its your job to look to see if your bad idea has already been mentioned. You should also make a thread for each of your terrible ideas. It would of saved yourself time.
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Re: two ideas & two observations

Postby Heffernan » Mon Feb 09, 2015 11:16 pm

how about when you purchase a stall it puts a sign next to it you can edit?
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