Combat (P-Shrimpy Style)

Forum for suggesting changes to Salem.

Re: Combat (P-Shrimpy Style)

Postby Lallaith » Wed Jan 07, 2015 9:40 pm

I don't like the idea of crits either, and I really really really really hate the idea of the slider bar, no offense to OP.
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Re: Combat (P-Shrimpy Style)

Postby Darwoth » Wed Jan 07, 2015 10:18 pm

i think if salem needs a combat redesign we should all just agree to let me do it since there are so many people who obviously do not have a clue about good game design posting in this forum.
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Re: Combat (P-Shrimpy Style)

Postby Flink » Wed Jan 07, 2015 10:24 pm

Even so, you might take 10 bad idea, take good part from each of them, and make a superb idea at the end of the road?
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Re: Combat (P-Shrimpy Style)

Postby Darwoth » Wed Jan 07, 2015 10:28 pm

why would i use bad ideas?

in fact that in itself seems like a bad idea.
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Re: Combat (P-Shrimpy Style)

Postby Nektaris » Wed Jan 07, 2015 10:30 pm

Darwoth wrote:i think if salem needs a combat redesign we should all just agree to let me do it since there are so many people who obviously do not have a clue about good game design posting in this forum.


thus making it 10x worse than now

the thing is you are only great at complaining as we can see by the amount of 'i quit' posts you throw all over the place
Last edited by Nektaris on Wed Jan 07, 2015 10:46 pm, edited 1 time in total.
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
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Re: Combat (P-Shrimpy Style)

Postby Darwoth » Wed Jan 07, 2015 10:45 pm

actually my game designs have always been quite amazing, teenagers with the attention span of a goldfish probably would not like them though. perhaps i will add a "phantom" damage multiplier that serves no purpose but will randomly erupt a 5 digit number in large bright fonts above the target to keep their attention.

you know, maybe this ideas from stupid ideas thing has merit! :lol: :lol: :lol: :lol:
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Re: Combat (P-Shrimpy Style)

Postby Nektaris » Wed Jan 07, 2015 10:48 pm

Darwoth wrote:actually my game designs have always been quite amazing


indeed, none of them have been implemented in the game. if it was for you (thank god you don't run this game) we would still be chopping lime boulders at a rate of 5 lime each.
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
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Re: Combat (P-Shrimpy Style)

Postby Darwoth » Wed Jan 07, 2015 10:53 pm

Nektaris wrote:
Darwoth wrote:actually my game designs have always been quite amazing


indeed, none of them have been implemented in the game. if it was for you (thank god you don't run this game) we would still be chopping lime boulders at a rate of 5 lime each.



:lol: :lol: :lol: :lol: :lol:
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Re: Combat (P-Shrimpy Style)

Postby shizuka » Wed Jan 07, 2015 10:55 pm

Nektaris wrote:
Darwoth wrote:actually my game designs have always been quite amazing


indeed, none of them have been implemented in the game. if it was for you (thank god you don't run this game) we would still be chopping lime boulders at a rate of 5 lime each.


you still want crits or not?
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wtf shizuka was owning kuku by like 20 votes this morning, looks like the kzerg is cheating and zerging again
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Re: Combat (P-Shrimpy Style)

Postby Nektaris » Wed Jan 07, 2015 10:56 pm

'hey guise look at him! he doesn't know how many great ideas i've posted on 33°!1!!1'
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
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