Default Client vs. Custom Clients

Forum for suggesting changes to Salem.

Re: Default Client vs. Custom Clients

Postby HolyLight » Mon Dec 22, 2014 9:47 pm

Intergrate the chat into the UI, and make the FoV wider and more zoomed out to compensate.

Would give it a much more sleek design, then maybe give custom clients the ability to resize, move, hide lock the chat as they see fit like the mini map.

PS: I know you seem to say that you wouldnt go for it, animals and players etc on the mini map is what gives huge advantage to custom clients.

Most of all for those of us who are in the darkness, with rats on the loose.
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Re: Default Client vs. Custom Clients

Postby Evangelynn » Mon Dec 22, 2014 11:33 pm

When you switch characters without logging out, it should show only the current characters available crafting/building options, not those of the previous character as well.
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Re: Default Client vs. Custom Clients

Postby Evangelynn » Tue Dec 23, 2014 1:05 am

I would also like it to show when kin get online, and allow you to give party lead to someone else via the party icon, not just clicking on the char.
Last edited by Evangelynn on Tue Dec 23, 2014 10:27 pm, edited 1 time in total.
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Re: Default Client vs. Custom Clients

Postby Darwoth » Tue Dec 23, 2014 1:12 am

dark/light shaders, ZOOMABLE minimap NOT a larger one, check boxable radar with interactable color shapes vs the retarded icons that you can not interact with on the minimap. make sure the ORIGINAL "follow cam" (NOT to be confused with the ****** "smoothed" version) stays in, other than being vastly superior to latikai's ***** client in terms of stability and performance this is one of the main features of enders i use.
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Re: Default Client vs. Custom Clients

Postby Bankee » Tue Dec 23, 2014 3:59 am

Ability to change text size.
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Re: Default Client vs. Custom Clients

Postby Murphy » Tue Dec 23, 2014 3:31 pm

Please,

-remember window positions

-display wear (other than mouse-over)

-include the hotbar for the hands/purse/back

-fix the issue with the menu/hotbar going all one-colored squares when anything is lit around the character

-display the silver that is in the purse

-maybe make it so you can resize the study window to its original size when it's minimized (by clicking that arrow)

-increase the default zoom-out on the sucky cam and improve the sucky cam :P

-other things that have already been mentioned
Last edited by Murphy on Tue Dec 23, 2014 3:57 pm, edited 4 times in total.
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Re: Default Client vs. Custom Clients

Postby Kandarim » Tue Dec 23, 2014 3:37 pm

oh, and the small icon highlighting the contents of the tons of flour bags I have. I recent addition to ender's
I have neither the crayons nor the time to explain it to you.
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Re: Default Client vs. Custom Clients

Postby Potjeh » Tue Dec 23, 2014 4:19 pm

You have to have animals and other players on the minimap if you want anyone to actually use default rather than custom. It's just too big an advantage.
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Re: Default Client vs. Custom Clients

Postby Lusewing » Tue Dec 23, 2014 5:07 pm

Potjeh wrote:You have to have animals and other players on the minimap if you want anyone to actually use default rather than custom. It's just too big an advantage.


I agree. Its not that I dont enjoy hearing a bear roar and then suddenly panicing to try and find out which way i should run, I find it quite exciting, its just that it is such a big diffrence - particulary when it comes to other players.
Do not argue with idiots, for they will pull you down to their level, then beat you with experience.
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Re: Default Client vs. Custom Clients

Postby JohnCarver » Tue Dec 23, 2014 8:19 pm

Potjeh wrote:You have to have animals and other players on the minimap if you want anyone to actually use default rather than custom. It's just too big an advantage.


Our goal here isn't to compete against the custom clients. It is to make sure that new players have a higher retention rate because the default client still provides a 'good enough' experience.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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