pistolshrimp wrote:JohnCarver wrote:There is always the insanity mechanic that is coming too ^^.
Yay, Lovecraft.
In character, I guess. Even if we don't have a lot of Lovecraftian creatures we can have the tone seeing as how some of his protagonists got rattled by giant penguins. I see no reason why giant beavers or giant turkies would not seriously traumatize them.
That being said, I wouldn't mind some Lovecraft type stuff. Especially if and when we have the religion thing. If Christians get options, Witches should too. Not just the plain Jane stuff, but an option to make enemies of the "normal" witches (or maybe all witches are enemies?) and have a different power set. Like, instead of hexes, you can do stuff like be obnoxiously hard to kill/keep a lager portion of your character when you die by possessing your descendant, or stuff like summoning rather than hexes. (Even small stuff would sometimes not do what you wanted, and big stuff would a lot of the time. But if you had like, a rat creature, it would probably be fine. It would be the actually dangerous to high level player stuff that might also slaughter you, or ONLY slaughter you.)
It would be an amusing "screw you buddy" button if nothing else. Especially if you summoned something like a Night Gaunt/Other flying nasty that was rather fast and not impeded by walls. If it was too powerful you could take a NASTY hit to your sanity, or even significant permanent bile damage. All for something that might kill you instead, but would also be very nasty against other players. I'm thinking it would have an extremely nasty fear mechanic too, so running in your house would not save you from damage any more than a bear. You might not die, but you would still hemhorage black bile and go through a lot of food.