Adding Mature Stuff

Forum for suggesting changes to Salem.

Adding Mature Stuff

Postby Heffernan » Tue Nov 18, 2014 3:59 am

Hello,

- Tobacco Plants > Cigars
- Destillers > Alcohol
- Cannabis Plants > Drugs

sounds good?
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Re: Adding Mature Stuff

Postby MarpTarpton » Tue Nov 18, 2014 4:11 am

Next you'll be asking for brothels and rock'n'roll.
Procne wrote: Devs have again proven that they dont give a crap about untalented and lazy players.
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Re: Adding Mature Stuff

Postby Heffernan » Tue Nov 18, 2014 4:16 am

MarpTarpton wrote:Next you'll be asking for brothels and rock'n'roll.


nah just stuff that was known in the old days of settlers.
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Re: Adding Mature Stuff

Postby MarpTarpton » Tue Nov 18, 2014 5:15 am

Oh. Like dysentery, house-fires, and frostbite.

Yes, these mature things will have to be added.
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Re: Adding Mature Stuff

Postby loftar » Tue Nov 18, 2014 6:35 am

MarpTarpton wrote:Oh. Like dysentery, house-fires, and frostbite.

Yes, these mature things will have to be added.

You say it as if it were a joke. ¦]
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Re: Adding Mature Stuff

Postby Dallane » Tue Nov 18, 2014 2:52 pm

MarpTarpton wrote:Oh. Like dysentery, house-fires, and frostbite.

Yes, these mature things will have to be added.


PLZ!
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Re: Adding Mature Stuff

Postby DarkNacht » Tue Nov 18, 2014 8:32 pm

MarpTarpton wrote:Oh. Like dysentery, house-fires, and frostbite.

Can we get them in the next couple of patches?
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Re: Adding Mature Stuff

Postby Goodman12 » Tue Nov 18, 2014 8:32 pm

MarpTarpton wrote:Next you'll be asking for brothels and rock'n'roll.

:lol: :lol: :lol: :lol: :lol: :lol:
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The rest are just vets pk'ing newbs
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Re: Adding Mature Stuff

Postby Sosisochek » Mon Nov 24, 2014 4:36 am

- Tobacco Plants > Cigars

It is better to let it be pipes. You can make a few pipes, ordinary wood, Indian peace pipe (it's stylish for this game) also can be any unusual, such as glass or bone.
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Re: Adding Mature Stuff

Postby KruskDaMangled » Mon Nov 24, 2014 6:52 am

Well, you can already scalp people or break their legs.

So I think making some use of things that existed in the time as consumables or inspirational items wouldn't be bad.

People drank a lot of beer, for instance, and again, we already have it so you can break peoples legs or scalp them, so a little beer wouldn't be awful to have as a consumable, especially since it's something that requires you to do a little work probably both in terms of getting your equipment to brew it, and the materials.

You could also have a fun little trade off with maybe like, causing some imbalance or more imbalance gain during a period of sufficient inebriation, with the benefit of not getting as afraid of stuff and maybe some other gains. (Liquid courage, etc.)
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