New Food Recipes

Forum for suggesting changes to Salem.

Re: New Food Recipes

Postby Potjeh » Wed Nov 19, 2014 6:01 pm

Baklava: .25kg wheat flour, 1l water, .25kg sugar, 6 nuts; nut category; 35-ish base humor gain.
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Re: New Food Recipes

Postby JohnCarver » Wed Nov 19, 2014 6:43 pm

I like these. I also especially like the suggestions where the current foods and food groups are lacking. I'll try to squeeze in some more tweaking to the food groups.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: New Food Recipes

Postby kai » Wed Nov 19, 2014 8:41 pm

How about some plated meals that are just a combination of foods already available or make your own meals? throw some cooked meat, some veg together and maybe some cake for pudding. takes 1 slot with a % of stats from each item and have this as advanced foods.
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Re: New Food Recipes

Postby Sipo » Wed Nov 19, 2014 11:46 pm

Rather than have the recipe, why not have a way to put all items together and for us players to find out what can be made with each combination?
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Re: New Food Recipes

Postby JohnCarver » Thu Nov 20, 2014 6:49 am

OrestNecros wrote:Just some notes about my opinion on food - i`ll try to think about recipes a bit later.

*Nuts have no 3h variable recipe at all and have low amount of other variable recipes.
*Only one recipe for poultry thigh and drumstick. (i don`t take jellypoultry seriously).
*Will be handy to have some 30m shellfish recipe, that can be cooked from forage stuff only (without lobster/pepper/eggs) to make shellfish usable for early game (i just threw all crawdads and oyster meat away, cause they have no use till you have greens and bajgiels). There are 4 30m recipes, but neither of them is easy to use.
*Nuts, slugs, shrooms and corn can use alternative *advanced food* recipe, cause they have only one.
*Bigbell seems too damn expensive for 30 min food (require t2 pumpkin + 2 peppers + cooking)
*Berries have weird choice of advanced recipes (one of them too expensive, another have increased FF debuff and quite low gluttony without any benefits, also consuming some sugar)

Now all food can be divided by Full&Fed in few major groups - smoked, 15 m, 30 m, 3h, 2h+restore and 1h-advanced. Aside of this are low-level forage food/fries and snack food. Curious if we can move from this strict FF-tiers to more diverse timers (and gluttony values). :roll:


*Roasted Pine Nut stuffing is the 3H variable for Nuts.
*New Turkey Recipe hopefully coming soon.
*Will have a few adjustments to shellfish soon.
*I can agree with removing hte pine nuts from teh big bell.
*I can agree with reducing the FF on the Jellyroll.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: New Food Recipes

Postby DarkNacht » Thu Nov 20, 2014 8:48 am

JohnCarver wrote:*Roasted Pine Nut stuffing is the 3H variable for Nuts.

Not a variable recipe last I checked.
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Re: New Food Recipes

Postby Potjeh » Fri Nov 21, 2014 5:44 pm

Add an onion to shellfish omelette and buff the humor gains.
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Re: New Food Recipes

Postby Gacrux » Fri Nov 21, 2014 8:43 pm

pistolshrimp wrote:Jerky
1x Any Cut of Meat + 1 Gelatinous Lard - must be dried on rack


Jerky should be any cut of meat + salt - done in a meatsmoker, also why lard? jerky is void of any fat.

maybe you can perpare it on a meatsmoker(instead of fireplace and stove) and then place it on a drying rack

maybe dryed vegatables/mushrooms on the drying rack for "chips" :D
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Re: New Food Recipes

Postby pistolshrimp » Fri Nov 21, 2014 11:40 pm

Gacrux wrote:
pistolshrimp wrote:Jerky
1x Any Cut of Meat + 1 Gelatinous Lard - must be dried on rack


Jerky should be any cut of meat + salt - done in a meatsmoker, also why lard? jerky is void of any fat.

maybe you can perpare it on a meatsmoker(instead of fireplace and stove) and then place it on a drying rack

maybe dryed vegatables/mushrooms on the drying rack for "chips" :D


You make a good point. It was just there to make it harder to craft to jusify upping the points any way.

Also we should be able to thresh beaming proud sunflowers to get sunflower seeds.
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Re: New Food Recipes

Postby BillyGlaze » Sat Nov 29, 2014 5:40 pm

I would love see some better recipes to glutton I had no problem when i was lower level now it's not so easy i keep learning more cooking skills but the food I make sucks
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