Unbalance, bug user, intervention of developer

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Re: Unbalance, bug user, intervention of developer

Postby Darwoth » Thu Nov 06, 2014 12:05 am

who said summoning had anything to do with anything at all?

:lol: :lol: :lol:

pretty simple, if you don't want to die make sure you move around once every hour and a half or so when standing in town. the first hour+ of cooking does very little, it is after the enchantment (which takes time and considerable expense to make also) breaks down and the cauldron turns orange/glowy that you start to get rapid damage gains and that is at approximately 90 minutes in (which takes phlegm the entire time so you have to constantly eat in addition to watching your ****, if the phlegm runs out you KO and die as cauldron failure is tied to your character while "cooking" the spell)

so again, with the risk to the curser, the requirement of hours of spellcasting and the requirement that your quarry not move at all the entire time i consider it to be pretty balanced.
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Re: Unbalance, bug user, intervention of developer

Postby Judaism » Thu Nov 06, 2014 12:22 am

Alright let me clean up some things.

First of all we asked JC to nuke those houses, we were not sure whether or not he would destroy them but he did. Everything of their base was irrelevant in any matter EXCEPT their brick wall. A few more pilgrim houses would not keep us out for more than 5 minutes. It was mainly to see their tears.

Secondly, I got KO'd. Yes, after 90 minutes I found out a bug with the new option ''beat face'' (implemented 1 day before).

Why did it not matter #1

I reported it straight forward, let it be known that before I could report it he updated the server with the mini patch #3. That was around 5 minutes after I abused the bug, it did not matter whether or not I did use it because the server went down anyway.

After that the server went down again for a quickfix.

Why did it not matter #2

I was down for +/- 90 minutes already, as we know the combat lock is 180 minutes no matter what, I had 4 defenders at my side and there was no way they would be able to cast a KB on me within 90 minutes. There had been no attempts either, they likely still think that you stay locked on a Village claims for days, which is untrue. I can feel their anger about this matter but it was really irrelevant.
Last edited by Judaism on Thu Nov 06, 2014 12:23 am, edited 2 times in total.
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Re: Unbalance, bug user, intervention of developer

Postby Dallane » Thu Nov 06, 2014 12:22 am

Heffernan wrote:but why wasnt he banned for bugabuse?


HAHAHAHHA
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Re: Unbalance, bug user, intervention of developer

Postby Mereni » Thu Nov 06, 2014 12:27 am

Claeyt wrote:I'm not making up anything, I'm just wondering how they actually died.


Geez, you and your questions. You always ask them after all the pertinent info has been revealed and you act like it's all still a mystery.

First, you complain about the hovel wall. That was bug abuse on the part of the Russians and they got exactly what they deserve having it nuked during the raid. A hovel is stronger than a brick wall and much much cheaper to repair. JC said very clearly that such structure walls would be nuked whenever they were found. He said that in the patch notes where anyone playing this game should have seen it and he said it several months ago. They had more than enough time to fix their defenses so nuking the WC would have been unfair to the raiders.

Second, you call into question the 'crawling' bug. Judaism says he discovered that during the raid after he was KOed and reported it immediately. There's no reason to think he was lying. As for JC fixing it immediately, since the bug made it possible for the raiders to have some advantage his fixing it immediately only benefited the defenders so I don't see why you think the WC should have been nuked or why you think the bug should have been left in. Had it been left in, then the attackers, having dutifully reported the bug, would have been free to exploit it for the remainder of the raid.

Third, I've been playing around with the witchcraft mechanic and I'm not going to tell you how I think Darwoth did it, but I will point to the fact that Sinnerman admitted to running his character to a different town and leaving it AFK in that base all night, and I will further point to the fact that JC warned everyone that standing around AFK is a bad idea when witches are about. Now, I'll leave you to add 2+2 and see what you get.

Fourth, if you want to learn to defend against Witchcraft, become a witch and test things yourself. No one says you can't test them on your own characters in the relative safety of your base. Still risky? Certainly. But that's the chances you have to take. I'll update the wiki eventually with more details on witchcraft, but I actually really like the drama accompanying this witch panic. The game finally lives up to its name. ¦]

Fifth, I don't think merging the wikis is possible, it's just a matter of one or the other shutting down. I am of the opinion that mine is the better of the two and I have a couple great helpers now who may reveal themselves if they wish, or not, and I don't intend to shut it down.

Sixth, I only heard about the one death due to witchcraft. After that, the attackers broke in and it was a standard raid like any other. Perhaps I missed a post?
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Re: Unbalance, bug user, intervention of developer

Postby Heffernan » Thu Nov 06, 2014 12:40 am

Judaism wrote:Alright let me clean up some things.

First of all we asked JC to nuke those houses, we were not sure whether or not he would destroy them but he did.


imagine being so weak u have to ask a Developer to help you in PvP gg... oh and lets not forget imagine successfully getting a Dev to help you in PvP...
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Re: Unbalance, bug user, intervention of developer

Postby er-queent8r » Thu Nov 06, 2014 12:47 am

JC why the hell did you let claeyt back. There must be some rule to get him banned again.
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Re: Unbalance, bug user, intervention of developer

Postby Glennfinnan » Thu Nov 06, 2014 12:49 am

Heffernan wrote:imagine being so weak u have to ask a Developer to help you in PvP gg... oh and lets not forget imagine successfully getting a Dev to help you in PvP...


Where am I?

er-queent8r wrote: There must be some rule to get him banned again.


If not, there must be a way to implement one...
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Re: Unbalance, bug user, intervention of developer

Postby Claeyt » Thu Nov 06, 2014 12:55 am

Mereni wrote:
Claeyt wrote:I'm not making up anything, I'm just wondering how they actually died.


Geez, you and your questions. You always ask them after all the pertinent info has been revealed and you act like it's all still a mystery.

First, you complain about the hovel wall. That was bug abuse on the part of the Russians and they got exactly what they deserve having it nuked during the raid. A hovel is stronger than a brick wall and much much cheaper to repair. JC said very clearly that such structure walls would be nuked whenever they were found. He said that in the patch notes where anyone playing this game should have seen it and he said it several months ago. They had more than enough time to fix their defenses so nuking the WC would have been unfair to the raiders.

I really have no problem about the hut wall being blown out. I wouldn't consider it a bug but rather something you could do before, but not now, like tree walls. Like Darwoth said, it wasn't a complete wall so nuking it is dubious. Sinnerman and the Russians should have known it had to go and I'm sure they read the forums about it. It just looks bad imo when a dev nukes their defense right before or maybe even right after a Waste Claim goes up. He should have given them a little time to adjust their defense for a day or so. That would have been more fair imo.

Mereni wrote:Second, you call into question the 'crawling' bug. Judaism says he discovered that during the raid after he was KOed and reported it immediately. There's no reason to think he was lying. As for JC fixing it immediately, since the bug made it possible for the raiders to have some advantage his fixing it immediately only benefited the defenders so I don't see why you think the WC should have been nuked or why you think the bug should have been left in. Had it been left in, then the attackers, having dutifully reported the bug, would have been free to exploit it for the remainder of the raid.

Again, bug abuse during a raid just seems unfair. He had another 90 minutes on that KO from the crit that he bugged off. did it help the defenders? I don't know about that. It seems like another 90 minutes of no attacks would have helped them rebuild. Either way it help Judaism also.

Mereni wrote:Third, I've been playing around with the witchcraft mechanic and I'm not going to tell you how I think Darwoth did it, but I will point to the fact that Sinnerman admitted to running his character to a different town and leaving it AFK in that base all night, and I will further point to the fact that JC warned everyone that standing around AFK is a bad idea when witches are about. Now, I'll leave you to add 2+2 and see what you get.

So even you aren't going to tell us how it works? :lol: :lol: :lol:

So the important fact I'm hearing here is that you must be standing still and online for it to work. Why was he afk for hours in Providence or another town? Was he debuffing crimes? Can someone be summoned and held somehow by a witch if they're not online? Can they be summoned regularly with evidence and then held if the witch starts the spell?

Mereni wrote:Fourth, if you want to learn to defend against Witchcraft, become a witch and test things yourself. No one says you can't test them on your own characters in the relative safety of your base. Still risky? Certainly. But that's the chances you have to take. I'll update the wiki eventually with more details on witchcraft, but I actually really like the drama accompanying this witch panic. The game finally lives up to its name. ¦]

I don't even know how to become a witch. Someone described the bonnet method but they weren't really sure either. Can you at least tell us how you became a witch so we can also?

I don't have the bonnet to make whatever doll you need to learn it and I have no idea if that's even the way to do it. Is the only way to get a bonnet or devil mask now through the store? Can you make me a copy of a doll if you're a witch?

Mereni wrote:Fifth, I don't think merging the wikis is possible, it's just a matter of one or the other shutting down. I am of the opinion that mine is the better of the two and I have a couple great helpers now who may reveal themselves if they wish, or not, and I don't intend to shut it down.

Your's is absolutely better and more up to date. I don't even know if Sabanati is keeping up with it. Why don't we just name yours the 'Salem Wiki' instead of Sab's and link yours to the forum and game and take that extra M out of it.

Mereni wrote:Sixth, I only heard about the one death due to witchcraft. After that, the attackers broke in and it was a standard raid like any other. Perhaps I missed a post?

No, I think you're right about that one. I hope Sinnerman can describe why he was online and afk for so long if it really was that.
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Re: Unbalance, bug user, intervention of developer

Postby Binks » Thu Nov 06, 2014 1:25 am

I forgot how awful the forums are when Claeyt is unbanned. I seriously can't wait for you to get banned all over again.
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Re: Unbalance, bug user, intervention of developer

Postby Dallane » Thu Nov 06, 2014 1:27 am

Binks wrote:I forgot how awful the forums are when Claeyt is unbanned. I seriously can't wait for you to get banned all over again.


I hope its soon
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