Witch Tool for the Job

Announcements of major changes to Salem.

Re: Witch Tool for the Job

Postby DarkNacht » Tue Nov 04, 2014 3:20 am

JohnCarver wrote:Perhaps we should remove splints all-together and simply force the player to gnaw through their own leg. Which can then grow back over a few weeks if they drink a potion of salamander? ¦]

There should be a 50% chance of infection that will slowly drain your max humours until you die when you reach 0.
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Re: Witch Tool for the Job

Postby MagicManICT » Tue Nov 04, 2014 3:50 am

If you're going to do amputations, might as well do gangrene. Get a serious wound and don't treat it, you risk a serious infection that will cause the loss of limb and/or life!
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JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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Re: Witch Tool for the Job

Postby ericbomb » Tue Nov 04, 2014 7:15 am

mini patch eh?

I think I know what he's doing, bring on the tears ¦]
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Re: Witch Tool for the Job

Postby Haukeye » Tue Nov 04, 2014 7:21 am

MagicManICT wrote:If you're going to do amputations, might as well do gangrene. Get a serious wound and don't treat it, you risk a serious infection that will cause the loss of limb and/or life!

Bring on the Peg legs!! Arrrr
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Re: Witch Tool for the Job

Postby Nezrukas » Tue Nov 04, 2014 7:21 am

Again tears noooooo ¦]
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Re: Witch Tool for the Job

Postby JohnCarver » Tue Nov 04, 2014 7:28 am

Mini Patch #5:
*Dry Boards now repair more % on a wall.
*Wishpoosh now has a different Skinned graphic.
*Buckets now fill from a well approx 400% faster.
*Players may no longer fill their buckets with salt water.
*River systems on or near the providence claim will slowly become brakish and no longer be fillable.
*Darkenbones are now a thing.
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Re: Witch Tool for the Job

Postby ericbomb » Tue Nov 04, 2014 7:31 am

JohnCarver wrote:Mini Patch #5:
*Players may no longer fill their buckets with salt water.
*River systems on or near the providence claim will slowly become brakish and no longer be fillable.


Sweet sweet tears.... Thanks JC.
JohnCarver wrote:I reserve the right to torch your base.

JohnCarver wrote:I am offended!
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Re: Witch Tool for the Job

Postby DarkNacht » Tue Nov 04, 2014 7:34 am

Back to water alting.
Waiting for:
JohnCarver wrote:*Buckets now empty when porting.
Last edited by DarkNacht on Tue Nov 04, 2014 7:39 am, edited 1 time in total.
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Re: Witch Tool for the Job

Postby ericbomb » Tue Nov 04, 2014 7:39 am

Ooh you should make it so we can get salt water, but it messes up whatever we use it in.
JohnCarver wrote:I reserve the right to torch your base.

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Re: Witch Tool for the Job

Postby Dallane » Tue Nov 04, 2014 3:01 pm

ericbomb wrote:
JohnCarver wrote:Mini Patch #5:
*Players may no longer fill their buckets with salt water.
*River systems on or near the providence claim will slowly become brakish and no longer be fillable.


Sweet sweet tears.... Thanks JC.


lmao alot of people gonna be pissed
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