Flattening problem

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Re: Flattening problem

Postby Ukhata » Thu Oct 16, 2014 11:23 am

then move away 2 tiles to the right of the right side of your picture, i see a tree there in the pic, start building a little hill there, then fill up the space in between etc etc etc
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Re: Flattening problem

Postby Nilamas » Thu Oct 16, 2014 11:40 am

It will end up in the same problem: I can't higher the points around that cliff anymore because of the lowest point. No hill elsewhere will fix that. To higher that point i gotta higher the points that are the reason for the too steep message but i can't do that because the final reason is a point between 2 cliffs.
And to higher that point between 2 cliffs i got to make a ramp down there. But i cannot dig at that cliffs anymore down. To lower that points at the cliff i gotta lower the points that are the reason for the too steep message but i can't do that because the final reason is the top: a point between 3 cliff even.

I would love to invite people and see them struggling at that mountain but I don#t want anyone to know where I live ;P
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Re: Flattening problem

Postby Ukhata » Thu Oct 16, 2014 1:23 pm

i would love to come and take a strike at your problem indeed :)
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Re: Flattening problem

Postby Tammer » Thu Oct 16, 2014 4:26 pm

The point of digging further away is so you can work your way towards the ridges. I bet if you dig on that corner I marked and then use Ctrl+ dig on the square just right and up from it you can remove the little ridge in that corner.

Ukhata's right about building a ramp.
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Re: Flattening problem

Postby Gromar » Thu Oct 16, 2014 6:09 pm

hm.. hopefully nobody is watching....
What happens if you stand with a pile of dirt over your head close to a spot that can't be raised and log off?
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Re: Flattening problem

Postby Nilamas » Thu Oct 16, 2014 6:11 pm

I even tried ctrl dig. I cannot get any ramp. The important points that dont lemme dig any further are close to cliffs themself... And therefore directly or indirectly connected to the lowest or higest point. I mean the arrows should show that. They point to tze lowest/highest spot around that corner
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Re: Flattening problem

Postby Tammer » Thu Oct 16, 2014 6:50 pm

Ctrl+dig isn't going to do anything on a flat square. Lower one of the other corners first.
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Re: Flattening problem

Postby Ukhata » Thu Oct 16, 2014 6:52 pm

Gromar wrote:hm.. hopefully nobody is watching....
What happens if you stand with a pile of dirt over your head close to a spot that can't be raised and log off?


you log back in with dirt on your hat
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Re: Flattening problem

Postby Nilamas » Fri Oct 17, 2014 9:04 am

nope, logging off with dirt over your head will make the dirt disappear to nowhere ;)
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Re: Flattening problem

Postby Kandarim » Fri Oct 17, 2014 2:11 pm

Nilamas wrote:nope, logging off with dirt over your head will make the dirt disappear to nowhere ;)


sometimes it disappears, sometimes it is used to raise the ground were you are standing and sometimes it is (or at least, was some time ago) dropped as the ball of dirt it is (which can then be picked up with the lift action).
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
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