Did anyone else Lose their last location?

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Re: Did anyone else Lose their last location?

Postby Nictos » Wed Oct 01, 2014 3:45 pm

loftar wrote:
Necromateur wrote:1)player loses inventory due to server location bug. 2)everyone acknowledges location bug

There's a big difference between a "bug" and a "game mechanic that doesn't work exactly as you would expect".

Necromateur wrote:4)dev pulls from memory every error message in the game and says it doesn't exist

It's not like I have to enumerate every error message in the entirety of the game; there's a quite small and limited amount of messages available for the particular condition of being unable to log in, and it's not just that nothing exactly verbatim to that which you quoted exists among them: there isn't even anything remotely close to it. As such, I hardly think it is unreasonable to assume that you simply didn't read the error message correctly and is now not just "paraphrasing" it, but rather reconstructing it from what you think you read. The server does not magically "forget" where you were, and no amount of heap allocation failures can cause it to write a new error message in English.

Necromateur wrote:So, there has to be a way to differentiate between exploited location issues and server-retardation.

If you can think of a way to mechanically compute this difference, please share. It would be a revolution for courts of justice all over the world, I'm sure.


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Re: Did anyone else Lose their last location?

Postby Necromateur » Wed Oct 01, 2014 3:48 pm

Feone wrote:
Necromateur wrote:Also, I'd like to point out that now numerous people are coming out saying that what happens to me DOES happen to everyone given certain circumstances.


Numerous people eh? Enlighten us and give some more details there.

Necromateur wrote:I never said I know everything. I read a message, relayed that information to the forum, was called a liar while also being told 'it happens all the time' and somehow I turn into an annoying know-it-all?


You made the liar part up all by yourself. You've been accusing "people" of calling you a liar for most of this threat, I've not actually seen the post that did it.


Sure. No one ever came out and said "you're a liar," but when someone suggests you're not being truthful, they're implying, and I'm inferring, that I'm a liar based on that notion. Ya' with me? So let's begin.


Heffernan wrote:
u sure it didnt say you will keep your inventory? it did that for me..


-- less so and a lot more respectful for sure.. But the implication of either ignorance or a lie is there.

loftar wrote:You certainly did read that wrong, because no such message exists in the game. :)

However, the items aren't just deleted, but dropped where you did log out, so if it wasn't far from your homestead, you could have gone to pick them up. I guess it's too late for that now, though.


-- can't really even call this anything but. He was somewhat nice about it, but he's calling me a liar.

Kandarim wrote:You are spinning a story out of things you *think* *might* have happened.

I haven't ever had anything like it, either.


Pretty straightforward. He/she says I'm making up a story and it never happened to him/her. You good yet or do you want more examples? Okay, I'll continue.

TotalyMeow wrote:
The trouble is that people think you are lying because this just doesn't happen. You see, there is a situation where someone who is way out in the wilderness with an inventory full of awesome loot from a claim they just robbed could log out, have a stone put where they were standing and when they log in again, they get teleported home.


And here's the moderator acknowledging that my inferences were correct. She/he specifically stated people think I'm lying. So at this point, I'm not the only person that sees them calling me a liar.


Need I say more? But, upon reading through the thread, I actually ran across one of Procne's messages (whom I have on iggy and didn't see it until now), and I believe he posted the right message. . . holy ****. :)

I'm going to quote/write a post about it after I post this.
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Re: Did anyone else Lose their last location?

Postby loftar » Wed Oct 01, 2014 3:50 pm

Necromateur wrote:
loftar wrote:You certainly did read that wrong, because no such message exists in the game. :)


-- can't really even call this anything but. He was somewhat nice about it, but he's calling me a liar.

Surely, you can tell the difference between "you are wrong" and "you lie"?
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Re: Did anyone else Lose their last location?

Postby Procne » Wed Oct 01, 2014 3:55 pm

No, all those people simply imply you are wrong. Maybe in your mind "I'm wrong" does not exist so it's subconsciously translated to "I lie"?

edit: Great, now he will quote this:
Procne wrote:Against all odds you refuse to admit a mistake on your side was possible. This stubborness leads to the only logical outcomes:
1. Dev was wrong and the error did happen but only to you in the whole history of the game
2. You lie / troll
3. You made a mistake but you are unable to admit it / believe it

Most people will go with 2. and 3. because these are the most probable. I know loftar makes mistakes, but until more people report it, with some evidence attached, I stick to believing him.


"Oh oh oh! He called me a lier here! So it means I'm right with everything!"


Crap, I didn't guess it.
Last edited by Procne on Wed Oct 01, 2014 4:00 pm, edited 2 times in total.
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Re: Did anyone else Lose their last location?

Postby Necromateur » Wed Oct 01, 2014 3:59 pm

Procne wrote:
Necromateur wrote:At least this game is good enough to have fanbois dedicated to ignoring game-ending issues. Why the f**** would I make that up?

Go back under your bridge, troll.

I'm not saying you made that up. I'm saying you misunderstood error message or didn't read it correctly.

Why the ***** would game dev tell you there is no such error message if it wasn't truth?

Thing you have described hadn't happened ever in the 3 years of this game. And now you come and say it happened to you, with no evidence to back it up, even though dev says it's not possible.

What's more probable - that dev, who knows game code, is wrong or the fact you, who has no inside knowledge, is right about the dev being wrong?


My personal opinion is that you have seen the error for few seconds, haven't read it carefully and now are simply writing about what you "think" you saw.

In any case - what are you expecting from devs if you can't bring any evidence of said bug? Scan the whole code and spend hours pondering of how would the reported "bug" could be possible?

edit: Image
That's probably the error you got. There is another one for when the location has been claimed


HOLY ****. I do believe that is the error message!!!! I didn't see this because I ignored you after a post you made about nuts'n'seeds. Which I will remove after this, because so far your posts have been well-written and less ***** than previous. Maybe I just take **** too personally. Who knows.

So here we have an issue where I'm starting a fire, server crashes, and now it thinks I'm not supposed to be there. . . My inventory was NOT at my claimstone, nor was it at the gate. But then again, the message doesn't say your inventory will be 'dropped' it said your inventory will be 'lost'. "losing everything in your inventory."

So, I stand corrected, partially. My apologies to all of you that I argued with, especially you Meow.

But, now we have another issue -- player exploit versus being in the wrong place at the wrong time. I ask that Loftar fix this so that players that just happened to be standing in a spot where a bunny rabbit just hopped, or a fence closed, or whatever, don't have to lose their inventory. Because I assure all of you, my stuff wasn't dropped on the ground anywhere that I could see it. Someone said outside of a gate, someone else said at my claimstone, but it wasn't there. I'm not saying it DIDN'T drop elsewhere, but it didn't drop where it should've dropped given my location when the server crashed.

So anyway, I was wrong, but still think the bug needs to be fixed. . . . and yeah, it's a bug. :)

So Carver, please either let me slot this dunce cap or make it removable. I actually kinda' like it, but I do think it's too big of a disadvantage given the nature of our conversation.
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Re: Did anyone else Lose their last location?

Postby Necromateur » Wed Oct 01, 2014 4:00 pm

loftar wrote:
Necromateur wrote:
loftar wrote:You certainly did read that wrong, because no such message exists in the game. :)


-- can't really even call this anything but. He was somewhat nice about it, but he's calling me a liar.

Surely, you can tell the difference between "you are wrong" and "you lie"?



Fair enough, loft. You are correct.
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Re: Did anyone else Lose their last location?

Postby Necromateur » Wed Oct 01, 2014 4:03 pm

Procne wrote:No, all those people simply imply you are wrong. Maybe in your mind "I'm wrong" does not exist so it's subconsciously translated to "I lie"?

edit: Great, now he will quote this:
Procne wrote:Against all odds you refuse to admit a mistake on your side was possible. This stubborness leads to the only logical outcomes:
1. Dev was wrong and the error did happen but only to you in the whole history of the game
2. You lie / troll
3. You made a mistake but you are unable to admit it / believe it

Most people will go with 2. and 3. because these are the most probable. I know loftar makes mistakes, but until more people report it, with some evidence attached, I stick to believing him.


"Oh oh oh! He called me a lier here! So it means I'm right with everything!"


Crap, I didn't guess it.


ROFL. . . I didn't quote that because you never implied that I was lying. And yeah, some of those were more "you're wrong" than "I don't believe what you're saying," but if I had copy/pasted that, I did acknowledge that fact. But there are at least 2 occasions where I'm all but called a liar. The rest of my quotes were for context.
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Re: Did anyone else Lose their last location?

Postby Icon » Wed Oct 01, 2014 4:09 pm

Feone wrote:
Necromateur wrote:I am an infallible all-knowing being who cannot possibly be mistaken. How dare you peasants question me.


Fixed that for you.


I like you more and more every day :lol:
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Re: Did anyone else Lose their last location?

Postby Procne » Wed Oct 01, 2014 4:11 pm

Necromateur wrote:But, now we have another issue -- player exploit versus being in the wrong place at the wrong time. I ask that Loftar fix this so that players that just happened to be standing in a spot where a bunny rabbit just hopped, or a fence closed, or whatever, don't have to lose their inventory.

If you fix that then people will log out and put close fences or put bunnies or whatever to make sure they cannot log back in, and use it to tither hop over walls (if you make them log in at nearest free spot) or teleport to transport goods (if you make them not lose inventory)

edit:
Necromateur wrote:ROFL. . . I didn't quote that because you never implied that I was lying. And yeah, some of those were more "you're wrong" than "I don't believe what you're saying,"


You are wrong = I don't believe what you are saying but I believe you believe it
You lie = I don't believe what you are saying and I believe you don't believe it either
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Re: Did anyone else Lose their last location?

Postby JohnCarver » Wed Oct 01, 2014 9:08 pm

The mechanic is indeed working as intended. If you manage to make it farther than I would assume in this game I'm sure you will realize the wealth of flows in your suggestion to have players keep their inventories when obstructed. The items certainly dropped, I'm not sure anybody is surprised you couldn't find them. Keep in mind, some items do disappear when dropped, please don't get worked up, this is intentional as well. They were in fact dropped none-the-less. Something occupied your space after you logged out, you are encouraged to log out in a safer place next time.

As for your hat. You admitting you were wrong about this whole thing is a nice step in the right direction. If you can provide me one of the 20 ways your suggested 'fix' would actually break the game and open exploits, I'll remove it asap. Otherwise remind me next week, and please make a better attempt to not waste developer time and resources with 'problems' and 'error messages' that you were already assured didn't exist.
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