Isn't there like... some middle ground between the options?
I've been concerned for a while about what jc has said he intends with pvp. I've been thinking about it and trying and failing to come to a solution of what exactly I think should be done.
Removal of waste claims and adding cannons etc sounds like leaving scents will be absolute suicide in almost 100% of cases and that things would quickly devolve into raiders constantly rebuilding crappy little crime alts that soon die. That does not sound fun at all. It sounds heaps ****! Summon kills suck!
I want to see less summon kills happening and more actual combat deaths and actual raiding of bases and people trying to defend their bases! People so rarely try to defend their bases, it's actually never happened to me so far, and if waste claims are completely removed it will be even less likely to happen because raiders will just wait until they can be pretty sure the townies are asleep for the night before attacking. And cannons just sound crap imo sorry lol. I guess it could be alright as a tool for lower bile players to try to get through some walls that would otherwise be too strong for them... maybe.
Rather than try to change the pvp climate completely like this, shouldn't the first thing be to fix what we have already? Raiding is broken, and I know that if it was fixed people would raid more, resulting in more deaths than we have now, and with the purity grind people are getting more incentive to defend their places which although idk from experience I hear is still OP. Some of the things wrong with raiding now are: OP-ness of p claims vs v claims, brazier dmg too high, 5 p claim cap is dumb, building defences to nerf braziers is the most retarded thing ever, and the perma damage from braziers and torches is way beyond ridiculous and makes it totally not worth it. Personal claims and town claims need to be rebalanced in their bb costs to raid on and the risk of being KO'd on it (you still wake up right away if KO on a v claim with no p claim and while bb costs of crimes on p claims soon become stupidly high, on a v claim they're never something to even consider really). It's also a massive pain in the ass dragging leanto alts around all the time and not being able to camp places too long because we need to go home to glutton.
I don't like how braziers work. While I appreciate that you now have to put a little thought so as not to place them stupidly, I honestly preferred braziers as they were in the old world, both as a raider and a base builder. There was a much more sensible relationship between effort put in and difficulty to raid. There was more possibility to be creative in designing the base, and it was more possible (tho took forever) to make the epic castle of your dreams which would be extremely hard and risky for anyone to raid. I would prefer we went back to the old brazier system.
In short, I would like to see more actual fighting and raiding causing deaths on providence and do not want the summon killing of players who didn't even get a chance to defend their bases against it. As for expeditions? I hope they will be tough and there will be some crazy rules and stuff.