Grid and placing items

Forum for suggesting changes to Salem.

Grid and placing items

Postby Two-Piece » Fri Sep 19, 2014 11:45 pm

Some things I think should be improved asap:

Grid: Is a button to turn a grid display on/off too much to ask? (don't say just use enders. It should be in the default client.)

Placing items: It would be nice if you can place items where you want. It seems to be working on items you build, but after that when you lift them up it doesn't. Well actually it does sometimes, like it is randomised. This should be easier to do!!!
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Re: Grid and placing items

Postby Potjeh » Fri Sep 19, 2014 11:48 pm

Protip: right click the item you're lifting.
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Re: Grid and placing items

Postby troubleis » Fri Sep 19, 2014 11:49 pm

Two-Piece wrote:

Placing items: It would be nice if you can place items where you want. It seems to be working on items you build, but after that when you lift them up it doesn't. Well actually it does sometimes, like it is randomised. This should be easier to do!!!

Right click the item above your head to get a ghost version of the item to manually place this item precisely .
JohnCarver wrote:
as captain of this ship, I plan on riding it to our destination as a submarine if I have to.
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Re: Grid and placing items

Postby Two-Piece » Sun Sep 21, 2014 4:57 pm

troubleis wrote:
Two-Piece wrote:

Placing items: It would be nice if you can place items where you want. It seems to be working on items you build, but after that when you lift them up it doesn't. Well actually it does sometimes, like it is randomised. This should be easier to do!!!

Right click the item above your head to get a ghost version of the item to manually place this item precisely .


Thx. I tried (almost) everything and didn t discover that. I hope this game comes with a manual eventually there seem to be many features noone knows about. I m going to try it out when the server is back up!!!
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Re: Grid and placing items

Postby Pildream » Sun Sep 21, 2014 7:22 pm

also use shift + mouse wheel to align and ctrl to detach from grid ( when you have the ghost )
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