dullahx wrote:Try to make outside people play the game and you'll see what i mean.
Try to explain what you mean and we'll see what you mean.
Constructive criticism is only nice, as long as it's actually constructive and well phrased.
Do you perhaps mean the learning curve? That's meant to be that way for the most part, they've already stated that they'll change the basic tutorials at some point, but for now it's in beta so that's a secondary concern. Why write a guide that'll have to change every patch?
Do you mean that noobs get tribed every day? In fact there's probably a statistic that says "A newbie dies ever 2 minutes in Salem, donate now and help stop the suffering." That also is a part of the game, as sad as that is. I agree (god help me, agreeing with the pagans, what have i come to) with the Tribe's logic that it's best to die as a newbie with nothing to lose than as a developped character with a huge base.
Do you mean that it's .. basically ... a watered down roguelike? Cause while permadeath and Salem's general vibe might not appeal to a lot of different types of gamers, that doesn't mean it "needs REAL development" to become a game that farmvillians would play. I'm a carebear and I still appreciate the edge Salem has in its permadeathiness. (yes that's totally a word, shush)
if it's none of the above, then please do explain what you meant by your statement.
Exactly 6.022 x 10^23 worth of Lach molecules.