a vertical defense

Forum for suggesting changes to Salem.

a vertical defense

Postby jesi » Mon Sep 08, 2014 4:15 pm

I searched and it seems that the world does not exist in three dimensions, i.e. it is not possible to build vertically. But wouldn't it be great if you could build towers to shoot over walls at attackers. Then towns could utilize a "star fort" design instead of just wall layering.
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Re: a vertical defense

Postby Dallane » Mon Sep 08, 2014 4:24 pm

Would be nice to fire over walls. Star fort might be alot harder to defend tho
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Re: a vertical defense

Postby ImpalerWrG » Mon Sep 08, 2014 7:38 pm

Alternatively defenders can do some kind of 'mount' on their own walls to shoot from them while still being protected (maybe partially) by them.
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Re: a vertical defense

Postby Feone » Mon Sep 08, 2014 8:37 pm

If you can shoot at an attacker then the attacker can shoot at you.

Having wider walls that you can actually walk on would be pretty interesting. (Two tile wide version maybe.)
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Re: a vertical defense

Postby DarkNacht » Tue Sep 09, 2014 4:31 am

Feone wrote:If you can shoot at an attacker then the attacker can shoot at you.

Having wider walls that you can actually walk on would be pretty interesting. (Two tile wide version maybe.)

yeah having a wider wall where shots can be traded between attackers and defenders would be great.
Also a wall mountable grape/canister/scatter shot cannon would be fun.
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