Darwoth wrote: you intentionally try to manipulate the tone of the conversation by playing dumb, inserting your words in place of others bla bla intentionally "not understanding"
Darwoth wrote:how about they just make it so all characters persist in the world
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Darwoth wrote:how about they just make it so all characters persist in the world
The long-term mechanics we have in mind more closely resemble this than what we have now.
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
Inotdead wrote:JohnCarver wrote:Darwoth wrote:how about they just make it so all characters persist in the world
The long-term mechanics we have in mind more closely resemble this than what we have now.
Long ago, when I first played HnH, I was extremely disappointed when I learned that you don't have to log out in bed.
I mean, the whole new experience with survival and permadeath and hard labor was quite the change compared to the more wide-spread multiplayer games, but the ability to suddenly disappear in the middle of the world didn't quite go hand-in-hand with the rest of the stuff, especially considering, that the beds (as working log-out mechanic) were implemented.
So, by all means, please do that.
Mereni wrote:belgear wrote:ridiculous *****
Not sure where you're going with this. There have only been two character restorations so far, isn't that true? The first was for someone in the rebellion killed by someone in the tribe; you can't call that favoring the tribe at all. The second was to restore Darwoth, and though he is an ally of the tribe, he's not part of it so that isn't really showing favoritism to the tribe either.
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