DarkNacht wrote:JohnCarver wrote:DarkNacht wrote:I know but hopefully they will be something better then the old vending machines.
What would you propose? As we were not overly angry with the old mechanics.
I'm not sure what the best solution to implement stalls without turning them into the boring vending machines that they use to be. Automating trade reduces actual player interaction and the need for dedicated and trusted merchants.
True - maybe I don't want to be put out of a job.
On the other hand given the tax rates of the stalls there is still room for trusted traders so both parties can get a better deal by avoiding the tax. Maybe increasing the tax to 20 or 25% would help balance both sides of this debate.
JohnCarver wrote:
Buy feature sounds nice. More slots sounds too lenient.
You've talked about each town having one stall - is that still the case? It might be worth spamming bells just for more stalls if slots aren't increased.
On the other hand a few number of available stalls (not one per bell) would also keep the need for trusted traders around.
Game balance is hard.