.That's the goal.
Now how to do it, and why:
I'm just giving the idea, the players that want it will add more ideas to do it, in a proper way that will be accepted by most of the Salem population.
The big reason for the "limited death" idea is the reasonable way of justice, that if a player didn't do you any kind of harm, you can't kill him just like that. You can "ko" him,so the "satisfaction"or the fun of the need to harm a player, is still there.
Now, almost all other things in the "harm things" can be killed.
Don't jump to comment, I know there is a lot to talk about. just wait a sec, and think about it...
I'll give a second reason that all players know, its the huge amount of time spent to build/grow and develop.
If it was a "pure pvp" game then "permadeath" sure needs to be "unlimited", but Salem is also a crafting game.