
lachlaan wrote:I think they did indeed say they plan to add a skyboxSo yay! Wish granted, sometime in the future.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Won't be blue though. Salem is a dark and gloomy place.
GioPoly wrote:Then I shouldn't expect any ambient sounds like birds singing and wabbits hopping ? You could add a creepy wind blowing in the wilderness though
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
GioPoly wrote:Then I shouldn't expect any ambient sounds like birds singing and wabbits hopping ?
JohnCarver wrote:GioPoly wrote:Then I shouldn't expect any ambient sounds like birds singing and wabbits hopping ? You could add a creepy wind blowing in the wilderness though
Here was an early design concept for the ambient sound in the darkness at least.
http://www.mortalmoments.com/salem/concept/ambient.mp3
Once we can create a small, acceptable, ambient file we like we hope to impress just how dark and scary Salem is through the wonderful world of sound.
The_Witch_King wrote:GioPoly wrote:Then I shouldn't expect any ambient sounds like birds singing and wabbits hopping ?
You could always suggest for simpler access to the textures and sounds within the game to modify. You could also make a modified client and have it randomize a series of music as well; to fit your taste.
JohnCarver wrote:GioPoly wrote:Then I shouldn't expect any ambient sounds like birds singing and wabbits hopping ? You could add a creepy wind blowing in the wilderness though
Here was an early design concept for the ambient sound in the darkness at least.
http://www.mortalmoments.com/salem/concept/ambient.mp3
Once we can create a small, acceptable, ambient file we like we hope to impress just how dark and scary Salem is through the wonderful world of sound.
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