Scalp Score Ladder Ranking

Forum for suggesting changes to Salem.

Scalp Score Ladder Ranking

Postby Sipo » Wed Jul 16, 2014 3:19 am

A ranking where we can see which place we are compared to others. I would think not displaying other's unless they accept to disclose it, but that way people can feel a sense of accomplishment as they go up.
The idea is to have one of your kin list and one of you in comparison to everyone that has more than...lets say you need 600 to enter the ranking.

Example


Town Leader 3300
Friend 2000
????? 1600
????? 1500
Me 300
???? 100
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Re: Scalp Score Ladder Ranking

Postby Suffragium » Wed Jul 16, 2014 4:51 am

The part of wanting to disclose it is very important. Perhaps you could choose with colour you want to be able to see your score. None the less, I approve.
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Re: Scalp Score Ladder Ranking

Postby JohnCarver » Wed Jul 16, 2014 5:19 am

If we do ever include a leaderboard for living scalps it would most likely be voluntarily. That being said, we are not convinced we like the idea of a leaderboard that is quite this simple. Players should have to do something other than grind stats to get themselves on one I feel. Our feelings on this could change though.
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Re: Scalp Score Ladder Ranking

Postby Kandarim » Wed Jul 16, 2014 11:01 am

I love the idea of scalp scores only being visible to other people when you are dead. You can always exchange your scalp scores with your friend you want to compare to? I know I wouldn't want most people to know how low mine is :D

On a related note, would it not be possible at least for people to see the scalp score of their characters in the character overview of the account panel on this site?
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Re: Scalp Score Ladder Ranking

Postby JohnCarver » Wed Jul 16, 2014 11:07 am

Kandarim wrote:On a related note, would it not be possible at least for people to see the scalp score of their characters in the character overview of the account panel on this site?


Quite simple I imagine.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Scalp Score Ladder Ranking

Postby nonsonogiucas » Wed Jul 16, 2014 12:51 pm

Ok you are going to hate me... :?

...ever seen EVE kill-boards?
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Re: Scalp Score Ladder Ranking

Postby JohnCarver » Wed Jul 16, 2014 7:11 pm

nonsonogiucas wrote:...ever seen EVE kill-boards?


Yes, and I always thought they would be much cooler if you had to bring a piece of the destroyed ships reactor core somewhere to register the kill instead of some magical way that an event millions of light years into space was known by the galaxy the instant it happened.

Hence Mr. Puggles.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Scalp Score Ladder Ranking

Postby Icon » Wed Jul 16, 2014 8:02 pm

JohnCarver wrote: an event millions of light years into space was known by the galaxy the instant it happened.


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Re: Scalp Score Ladder Ranking

Postby nonsonogiucas » Wed Jul 16, 2014 10:29 pm

JohnCarver wrote:some magical way that an event millions of light years into space was known by the galaxy the instant it happened.


There is an article in the official knowledge base that explains FTL communications in EVE, (also explaining how, when a pilot is killed, his brain scan is instantaneously transmitted to a clone), you can read about it here.

However, I wasn't suggesting faster than light messaging to be introduced in Sa... (wait... we do have FTL transport and messaging in Salem! ¦] )
I was referring to the information and statistics that are generally associated with EVE killboards:

- name of killer and victim (of course)
- killer's and victim's ships (could become clothes and weapon)
- total damage dealt and percentages (in case of group aggression the killboard reports all who have dealt damage in a period of time)
- weapon used for and damage done with the final blow (could become the move used to KO)
- killer's and victim's corporations at the time the kill took place (could become the town names)


I believe that the PVPers will appreciate the fact that a bit more information on the kills would certainly stop the classic complaints about being outnumbered, killed as a noob, etc... unless, of course, said PVPers are actually prone on killing 5/5/5/5 noobs 3 on 1...
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Re: Scalp Score Ladder Ranking

Postby DarkNacht » Thu Jul 17, 2014 4:00 am

nonsonogiucas wrote:- name of killer and victim (of course)
- killer's and victim's ships (could become clothes and weapon)
- total damage dealt and percentages (in case of group aggression the killboard reports all who have dealt damage in a period of time)
- weapon used for and damage done with the final blow (could become the move used to KO)
- killer's and victim's corporations at the time the kill took place (could become the town names)

No.
There is no way that some magic board should be displaying all of this information.
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