He Who Walks Through Walls

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: He Who Walks Through Walls

Postby Tamasin » Tue Jul 08, 2014 6:33 pm

er-queent8r wrote:
Tamasin wrote:Just where do you think there was a bug queen?

You tend to be a good sport and don't like it when you feel others have made excuses for their deaths, what are you doing lol.


What will I do you ask? Just wait and see. He evil queen is gorowing stronger everyday. We will meet again soon dear only this time1v1 so I can show you my skills.


I was trying to ask why you seem to be doing something you've disapproved of in others (making excuses for deaths, claiming bug abuse when there was not). I think it's quite clear that JohnCarver is a wonderful dev who treats everyone fairly. It's sad to see because you have always been such a good sport in the past.

I look forward to a real fight with you too :)
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Re: He Who Walks Through Walls

Postby Realak » Tue Jul 08, 2014 6:36 pm

lalaith wins
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Re: He Who Walks Through Walls

Postby Cheena » Tue Jul 08, 2014 6:41 pm

Tribe ******* wrote:*****

I really hope that John is Chief indeed. Just so he sees what he created turning back against him. :lol: :lol:
Trust your enemies more than your friends. Your enemies will never betray you.
loftar wrote:***** the treaty.

(Note: Citation is severely out of context.)
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Re: He Who Walks Through Walls

Postby Ikpeip » Tue Jul 08, 2014 6:42 pm

Good afternoon,

To address some claims made here...

-I have no issue with Suffragium's character being restored. I do have an issue with this policy being applied selectively.
-It was indeed necessary to kill Suffragium after finding myself locked inside his vault. He logged off immediately (allowing the lean-to to be destroyed and the character remotely summoned), but once his initial shock had worn off, he could've logged back on and stomped me off the horse - forcing me to commit a crime and begin taking black bile drain. Killing Suffragium was acceptable because John Carver has previously stated he would restore characters lost due to bugs. However, had I not been able to escape and been KO'd/killed, there'd have been no compensation. John Carver does indeed play favorites, and despite his claims to the contrary, I do not believe he would've restored Dan. Killing Suffragium so I could figure out how exactly I had gotten in (and thus figuring out how I could get out) was the best solution available.
-The policy of restoring losses due to bugs is inconsistent. The Braves have lost more humors than Suffragium's character had total due to bugs. Despite these bugs being reported, restoration of the losses have been refused, and the bugs have not been patched. The new devs have taken the stance of the previous devs - the Tribe is expected to test everything thoroughly, report it without reward, and live without compensation for the cost of that testing.
-The concern about the devs having to take time to restore Suffragium's character is misplaced. The complete lack of testing prior to updates, and the work it causes, are unacceptable. I expressed concerns with horses to John Carver immediately after the update, but was waved off with claims they had been tested thoroughly. You can not have a semi-permadeath game like Salem and not thoroughly test updated mechanics.

Faithfully,

-PmP
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Re: He Who Walks Through Walls

Postby Realak » Tue Jul 08, 2014 6:46 pm

how is it being applied selectively? I truly believe that is not the case.


You deserved to die for it.
One could argue that was being selective as well, due to your previous relationship with him.

I can promise you that if some random he didn't know did this, he would have been smited hard.
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Re: He Who Walks Through Walls

Postby Kaios » Tue Jul 08, 2014 6:52 pm

Normally this would be a perfect time for me to interject with my unbiased opinion but seeing as lately I've had little to no support in regards to my own recent arguments I will instead just shut up.
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Re: He Who Walks Through Walls

Postby JohnCarver » Tue Jul 08, 2014 6:52 pm

Ikpeip wrote:-The policy of restoring losses due to bugs is inconsistent. The Braves have lost more humors than Suffragium's character had total due to bugs. Despite these bugs being reported, restoration of the losses have been refused, and the bugs have not been patched. The new devs have taken the stance of the previous devs - the Tribe is expected to test everything thoroughly, report it without reward, and live without compensation for the cost of that testing.


All bug reporters were offered compensation. Perm Humor drain may be higher than I personally would have intended, but it is not a "Bug" and it is not one that was actively used against you. If you disagree with the perm humor drain of braziers, then don't mess with them until I adjust them to levels I feel is adequate.

Also, If you dislike how much phlegm you have drained from mining, I will not be restoring your phlegm either.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: He Who Walks Through Walls

Postby neored9 » Tue Jul 08, 2014 6:55 pm

Suffragium wrote:


Seriously though, this is was a gamebreaking glitch.


Inarguably so.

The issue is after the fact and if the shoe was on the other foot.

Now that the blood lust has worn off, it's only right you get your characters back.
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Re: He Who Walks Through Walls

Postby Ikpeip » Tue Jul 08, 2014 7:04 pm

JohnCarver wrote:All bug reporters were offered compensation. Perm Humor drain may be higher than I personally would have intended, but it is not a "Bug" and it is not one that was actively used against you. If you disagree with the perm humor drain of braziers, then don't mess with them until I adjust them to levels I feel is adequate.

Also, If you dislike how much phlegm you have drained from mining, I will not be restoring your phlegm either.


Sarcasm and snide remarks about mining won't mask your lies, John Carver. You're trying to portray the humor drain bug we reported as working as intended but needing rebalancing. In light of the other, related bug we reported I know this is not the case - and you know it too. A change was made to one part of a system that had unintended consequences in several other parts of the system. It is a bug. But because it works against us, instead of for us, it is handwaved away. When the Rebels encounter these bugs and whine and wail, then you will bend over backwards to accommodate them.

Faithfully,

-PmP
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Re: He Who Walks Through Walls

Postby JohnCarver » Tue Jul 08, 2014 7:07 pm

Ikpeip wrote:Sarcasm and snide remarks about mining won't mask your lies, John Carver. You're trying to portray the humor drain bug we reported as working as intended but needing rebalancing. In light of the other, related bug we reported I know this is not the case - and you know it too. A change was made to one part of a system that had unintended consequences in several other parts of the system. It is a bug. But because it works against us, instead of for us, it is handwaved away. When the Rebels encounter these bugs and whine and wail, then you will bend over backwards to accommodate them.

Faithfully,

-PmP


Unless I completely abandon critical hits and humor drain all together, they are indeed only in need of rebalance. And your argument is firmly rooted in needing to be re balanced and nothing more. If they were permanently killing players, I would have restored them. If they do "too much" then I will address them when I address that system. You seem to think anything that doesn't fit your vision of a perfect system is a bug. I am much less generous with the term.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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