nonsonogiucas wrote: Also note that for the sake of time I restricted myself to a single example (thrust vs parry) but I actually opened the discussion to other mechanics for my main purpose was to discuss the Counter Play principle, and not only the Parry mechanic of which, as you pointed out, I know very little. So please, everyone, feel free to discuss the topic regardless of my ignorance.
vienradzis wrote:There is nothing to discuss. All we need is slow so combat didnt turn out in run fest. +here is noone who will discuss whit you, becouse 95% of playerbase knows about the combat aproximetly the same us you.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
TotalyMeow wrote:I don't intend to move any of these threads out of I&I; they fit here just fine.
vienradzis wrote:There is nothing to discuss. All we need is slow so combat didnt turn out in run fest. +here is noone who will discuss whit you, becouse 95% of playerbase knows about the combat aproximetly the same us you.
Dallane wrote:No need to move it but you should have some knowledge on the subject b4 starting a thread about it.
vienradzis wrote:noone will discuss combat, noone will give you tips,
vienradzis wrote:noone will discuss combat, noone will give you tips,
all see you as scalp full of loot.
Now its race who gets you first
Welcome to open world pvp sandbox mmorpg.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:vienradzis wrote:noone will discuss combat, noone will give you tips,
all see you as scalp full of loot.
Now its race who gets you first
Welcome to open world pvp sandbox mmorpg.
Remember....no tips
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