Is there a way for us to have limited api keys like in Eve?

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Re: Is there a way for us to have limited api keys like in E

Postby darnokpl » Mon Jun 09, 2014 7:01 am

Dallane wrote:Why are you still trying to prove something you cant? You really are clueless in how the internet works.


You are asking this question because you have doubts ;)
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Re: Is there a way for us to have limited api keys like in E

Postby Dallane » Mon Jun 09, 2014 2:27 pm

darnokpl wrote:
Dallane wrote:Why are you still trying to prove something you cant? You really are clueless in how the internet works.


You are asking this question because you have doubts ;)


My career, degree and certificates beg to differ
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Re: Is there a way for us to have limited api keys like in E

Postby darnokpl » Mon Jun 09, 2014 2:35 pm

Dallane wrote:My career, degree and certificates beg to differ


You should make few certificates from better understanding of discussion subject then.
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Re: Is there a way for us to have limited api keys like in E

Postby nonsonogiucas » Mon Jun 09, 2014 3:57 pm

As I tend to say, I'm biased towards EVE Online.

In EVE Online:

A) 1 account = 1 credit card payment

B) 1 account = 1 character gaining a skill at a time.

End of alt spamming.
You are not limited in the amount of alts, (last time I played you could have 3 per account) but in the total amount of skill gain per account. Only one actively skilling character per account was the maximum you could have... so if your fellow corporate was not raising any skill you were pretty sure it was an alt and a spy.

Ok, not 100% the end. If you are really rich you create multiple accounts and have them gain skills all at once but very few people could really spam alts around.
Or you could stop skill gain on your main and start on the alt but... in years no one really did that because 2 mediocre pilots are not worth a good one... especially if you can't fly them at the same time.
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Re: Is there a way for us to have limited api keys like in E

Postby darnokpl » Mon Jun 09, 2014 5:06 pm

Great, except fact that in eve most of hardcore players is using 3+ accounts at same time ;)
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Re: Is there a way for us to have limited api keys like in E

Postby nonsonogiucas » Mon Jun 09, 2014 7:30 pm

darnokpl wrote:Great, except fact that in eve most of hardcore players is using 3+ accounts at same time ;)


Do you all also pay real money for each of those 3+?
I bow to your generosity sir! :P

Joking, I see your point, clearly not applicable to Salem's current business plan.

However, until Salem becomes big enough to justify a one time or even monthly fee and ID tracking becomes somewhat more viable, the easiest thing to do is define groups or 'guilds' or wathever in the town menu so that a mayor / council can assign townsmen to guilds and guilds to permissions...
I bet the needed code is all there really (apart from the ui elements of course), the game already knows how to check for collision agains a claim area, defining areas with different properties or even user-defined names and then select / deselect rights on them for different player groups cannot be that hard (unless the code is a reaaaaaal mess).

Lets make infiltrating and backstabbing a real game.
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Re: Is there a way for us to have limited api keys like in E

Postby MagicManICT » Tue Jun 10, 2014 2:04 am

nonsonogiucas wrote:As I tend to say, I'm biased towards EVE Online.

In EVE Online:

A) 1 account = 1 credit card payment

B) 1 account = 1 character gaining a skill at a time.


I know a guy that pays for a years worth of EVE for an account with about a days worth of scamming. (Currently he is running more than a few accounts.) Let's not forget that you can trade those same PLEX that effectively make EVE a f2p game for anyone that has about 3-6 months training into extra accounts and multiple character training (up to 3 characters per account).

Effectively, all that API nonsense to vet a player for corp applications is a bunch of *****. I won't even go into all the fakery and social engineering that goes on.

I really wish I could go into some details on a few of the scams, but it isn't my story to tell. A couple of them are just plain hilarious.
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Re: Is there a way for us to have limited api keys like in E

Postby Dallane » Tue Jun 10, 2014 2:09 am

MagicManICT wrote:
nonsonogiucas wrote:As I tend to say, I'm biased towards EVE Online.

In EVE Online:

A) 1 account = 1 credit card payment

B) 1 account = 1 character gaining a skill at a time.


I know a guy that pays for a years worth of EVE for an account with about a days worth of scamming. (Currently he is running more than a few accounts.) Let's not forget that you can trade those same PLEX that effectively make EVE a f2p game for anyone that has about 3-6 months training into extra accounts and multiple character training (up to 3 characters per account).

Effectively, all that API nonsense to vet a player for corp applications is a bunch of *****. I won't even go into all the fakery and social engineering that goes on.

I really wish I could go into some details on a few of the scams, but it isn't my story to tell. A couple of them are just plain hilarious.


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Re: Is there a way for us to have limited api keys like in E

Postby Cleayt » Tue Jun 10, 2014 5:39 am

Wait so are the developers of EVE the ones who bought Salem? Why would they need to buy a game like this? Why would they use a fake company name? How come tires are round and not like triangles? Triangles only have three sides, so they should be cheaper to make right?
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Re: Is there a way for us to have limited api keys like in E

Postby nonsonogiucas » Tue Jun 10, 2014 8:25 am

MagicManICT wrote:I know a guy that pays for a years worth of EVE for an account with about a days worth of scamming. (Currently he is running more than a few accounts.)


It's been a while since I last played EVE, I admit, how does he do that exactly?

MagicManICT wrote:Let's not forget that you can trade those same PLEX that effectively make EVE a f2p game for anyone that has about 3-6 months training into extra accounts and multiple character training (up to 3 characters per account).


To raise skills on 3 characters per account simultaneously you have to buy a plex for each of them... but you can only fly one of them at time.

I did use to buy pilot license extensions for a while and I can tell you it is not a viable solution if you don't chain-farm 0.0 pirate spawns. At least back then...

As you can gather by looking at this api app prices for them seems to be even higher than I remember from back when I still played. I used to buy 30 days for 400 - 450 milion ISK. Now they sell for 700... that is nearly as much as a full set of slave implants (I used to buy them when low on the market for 6-700 MISK and then resell a month later for 900+).

If you are alone in a system with enough asteroid belts, that is of course impossible, in 0.0, and that is of course even less possible for a 0.0 systems must be constantly defended, and you are doing-it-right I would say it doesn't take less than 20-30 minutes of constant attention to make 100 million ISK. But as I said, that's not really likely to happen to you unless you are the CEO of the Goonswarm with private acces to the best systems of your well defended territory.

Its more likely you have to spend 6 to 10 hours of BORING PVE FARMING in order to buy a 30 days license... Oh, I forgot, you can't do that as a starting player, it's months before you are even able to tank / evade high level npcs not mentioning you dps still sucks.


MagicManICT wrote:Effectively, all that API nonsense to vet a player for corp applications is a bunch of *****. I won't even go into all the fakery and social engineering that goes on.
I really wish I could go into some details on a few of the scams, but it isn't my story to tell. A couple of them are just plain hilarious.


I see your point on that. Automated detection alone is not sufficient to stop scams.
Making it just a bit more difficult and taking steps to mitigate the effects of the most obvious scams seems to be a much more reliable way to go.

For example, if you dutifully pay for you clones, even if you get scammed, you don't lose you character entirely. At most you lose a ship, maybe a really valuable one, but just a ship. (ok maybe someone lost a station to a scam... now that would be hilarious :lol: )

I would really like to hear about the hilarious details cause a few years have passed since I left EVE and I'm really interested in how things have developed!
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