Suffragium wrote:I love sausages.
Potjeh wrote:Well there's both issues right now, as the Joneses can spam both field quantity and lime, so limiting fertilizers can only be an improvement. There's also that having bigger land requirements means higher silver upkeep, the grinding of which would take time that could be used to work the fields.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:I see.
So Potjeh, votes for limiting the abilities of his competitors so a player doesn't feel they must do something unfun simply to keep up.
Vigilance argues that a player willing to subject himself to pain should retain the gain.
This is what I believe makes Salem so unique and so fragile at the same time. So who is right? I would love to see this evolve into a full-blown discussion from more parties than just the first two to highlight the problem and navigate to solutions.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Users browsing this forum: No registered users and 1 guest