rubberbanding, autowalking npc's, stutterscreen, I'm start to wonder if it's the coder, and not the game...
I honestly see the lag just getting worse until it turns into haven unfortunately

look at our active number of players, surely this game wants more then that...
What happens when(if ever) 5,000 people are online?
HnH here we come.

(Note: I'm not ragging on the game or jorbtar, but I see an emerging pattern here)