The Cost of a Weak Leader

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: The Cost of a Weak Leader

Postby Brona » Mon May 12, 2014 1:42 am

I don't want to hear **** about you guys wanting a 1v1 fight anymore. You had the opportunity.
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Re: The Cost of a Weak Leader

Postby Binks » Mon May 12, 2014 1:55 am

Brona wrote:I don't want to hear **** about you guys wanting a 1v1 fight anymore. You had the opportunity.

I've given them all that opportunity before and they turned it down. No one can say **** about 1v1's
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Re: The Cost of a Weak Leader

Postby Mereni » Mon May 12, 2014 2:26 am

Yasso wrote:So what exactly happened?
MM killed 2 of them outside?


Yep. 3 MM braves discovered several of them outside their base and attacked. By the time the survivors ran away, two of them were down. One dead, one held for ransom, which was refused. Then Brona went back and ripped up all their pavements because it amused him. :lol:
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Re: The Cost of a Weak Leader

Postby Jalpha » Mon May 12, 2014 10:49 am

I like how your terribad PvPers like Chief are always hiding behind you two who scream for 1v1s.
Professor Gu Zhongmao wrote:These projects are beautiful to scientists, but nightmarish to engineers
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Re: The Cost of a Weak Leader

Postby vienradzis » Mon May 12, 2014 11:09 am

Jalpha wrote:I like how your terribad PvPers like Chief are always hiding behind you two who scream for 1v1s.



Jalpha you will 1 vs 1 Chief?
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Re: The Cost of a Weak Leader

Postby phoenix » Mon May 12, 2014 11:26 am

So much for this mighty resistance against the tribe lol, 1 guy standing alone dug up your precious diamond all the while at least 3 stay hiding behind the walls of fort Rhodes, if you aint gonna fight the tribe when you outnumber them your never going to fight, you may as well go play farmville.
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Re: The Cost of a Weak Leader

Postby vienradzis » Mon May 12, 2014 12:03 pm

Jalpha wrote:I like how your terribad PvPers like Chief are always hiding behind you two who scream for 1v1s.


http://forum.salemthegame.com/viewtopic.php?f=6&t=1196&start=10#p20898
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Re: The Cost of a Weak Leader

Postby Jalpha » Mon May 12, 2014 12:19 pm

Lol, considering he had the upper hand on that occasion as my hands were full of my own *****, and I was alt-tabbed... Also fairly certain I didn't have fencing because I had to bullrun snakes to death.

Thanks for your contribution, please come again.
Professor Gu Zhongmao wrote:These projects are beautiful to scientists, but nightmarish to engineers
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Re: The Cost of a Weak Leader

Postby vienradzis » Mon May 12, 2014 1:08 pm

Jalpha wrote:Lol, considering he had the upper hand on that occasion as my hands were full of my own *****, and I was alt-tabbed... Also fairly certain I didn't have fencing because I had to bullrun snakes to death.

Thanks for your contribution, please come again.


*****
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Re: The Cost of a Weak Leader

Postby Shiroberus » Mon May 12, 2014 1:22 pm

The Tribe didn't even mention that Goat was fighting with 2 people and Mikus was chasing Embie.
Way to 1v1.
What can you expect
From filthy little heathens?
Their skins are hellish red
They're only good when dead
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