I personally liked the changes so far, and am fine with waiting for things to improve at whatever rate the devs can do that. As for most of the complaints I hear about the current system versus the old, it seems it's either a matter of pure preference for which type of grind you want to put in, or a matter of liking the number 100% on your crop's purity, or a complaint about certain still not perfected mechanics in terms of raidings, or bugs.
The grind type preference is possible the trickiest to get right, since you can't both allow for a simplistic and repetitive system where you replant best seeds till you've hit the sweet spot, and also allow for a more complex system like i enjoy, which is the current alch system. So it'll be interesting to see which version of the purity grind Hafen or Salem's future rebirth will end up with, even if I'm rooting for a system similar to the current one

The big shiny 100%ish numbers preference seems like an easy request to fulfill (in terms of technical possibility to make it happen, rather than time taken to implement, which i understand would still be a good while), regardless of which purity grind system is kept. If ever the old system is re-implemented, just nerf foods so that a 100% food item will still maintain the rate of humour increase at a speed that means a 2 day alt won't wreck walls instantly. With the new purity grind system, alchemy and what have you, just give more weight to cuttings and seeds than you do to humus and pot etc, to allow for a very near 100% result at the high end of the grind. In the end how shiny the number is doesn't really have to influence how far along you've advanced in the raiding scene, the values can be tweaked so that you get a shiny number that puts you right at the same progress you were before.
The raiding and pvp mechanic glitches, bugs, shortcomings I feel should be fixed on their own rather than rashly suggesting we revert to other incomplete mechanics from the past. It'd be easier to point at what's broken and ask for a fix than it is to ask for a revert. I do understand why people do it though, since a fix doesn't seem likely any time soon, and people are going to be left with a system with shortcomings either way, with or without a revert. But a revert would just bring all the progress made so far down, so perhaps people could swallow their angst and let the devs pick up some momentum and morale again, and eventually help Salem advance rather than regress.
TL;DR I like the game in its current state, I can only hope we'll be seeing more fixed and progress made, but if that's impossible I'd rather we have a stump that we can build on later than cut it back to the even shorter size it was before, metaphorically speaking. Good job so far Jorb and Loftar

Don't be so down about this, gamers gonna whine all the time, and even if it might be legitimate whining, it's a matter of fact that negative feedback always seeks attention, whereas people that like the game rarely take the time to specifically praise you for it. Just don't lose your zen or your hope and eventually we'll see a good version of either Hafen or Salem, or hopefully both

Exactly 6.022 x 10^23 worth of Lach molecules.