darnokpl wrote:True this is not realistic, but from what I've seen people are not complaining about that :)
At least 8kk players do not complain about WoW gayplay.
darnokpl wrote:True this is not realistic, but from what I've seen people are not complaining about that :)
NightBreed wrote:darnokpl wrote:True this is not realistic, but from what I've seen people are not complaining about that
At least 8kk players do not complain about WoW gayplay.
darnokpl wrote:...I prefer few thousands players in middle-core game than "Users 88" in super hardcore.
NightBreed wrote:IMHO the only thing may be avoided in hardcore gameplay is permadeath: it can be replaced with spirit realm like in Mortal Online (the best and only good thing in that game), reviving in temples, huge temporary debuff and permanent penalty to stats - so the death will took char away from battle for a long time, but will not hurt enough to make players rage-quit.
I don't like any other steps to "middle-core", but that's, again, just my opinion.
NightBreed wrote:Well, folks, i'm back with 2 more games for ya to look at.
Gloria Victis - low-fantasy medievial setting with open PvP (safe zones for newbies). Looks promising, but Green Light may put it to Steam destribution only, which sucks. There may be some details, which will ruin all fun as always, but i didn't check 'em yet.
Shards Online - another wanna-be-Ultima game: isometric 3D on Unity engine. No idea how it may end up.
Enjoy.
DarkNacht wrote:Gloria Victis is just a typical quest based mmo where the players have no influence on the world. There will be open PvP except where there isn't, no full loot, and no real death penalty.
joeblade wrote:basically, eve online is waiting for your endless tears.
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