Trading

Forum for suggesting changes to Salem.

Re: Trading

Postby DarkNacht » Mon Apr 21, 2014 5:54 pm

NightBreed wrote:It would be better to make the Post Office and the Bank works as they should (i saw such idea before somewhere on forum):

1. Let people send letters and packages via Post Office - and so we'll get secure trading.

2. Let people have bank account and bank deposit - and so we'll get secure storage without vault-chars.

As a trader i will be glad to have both of these, so i'll not have to meet people on-line to deliver goods they want to buy, and they may just put silver on my bank account instead of bringing cash to Boston.
These are both terrible ideas.
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Re: Trading

Postby Mereni » Mon Apr 21, 2014 5:58 pm

NightBreed wrote:1. Let people send letters and packages via Post Office - and so we'll get secure trading.


This won't make trading any more secure than the barrels we already have make it. The ones by the windmill can be used by only two people. So, either way, you have a situation where each person has to trust the other to put in the goods or silver and that's where most of the scamming occurs.
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Re: Trading

Postby NightBreed » Mon Apr 21, 2014 6:10 pm

Dallane wrote:no to both

DarkNacht wrote:These are both terrible ideas.

Well, enjoy your uncivilized life, folks.
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Re: Trading

Postby Potjeh » Mon Apr 21, 2014 6:30 pm

IMO best solution is player-built vendor stands. Make and secure your own market just outside of Boston. It'd be even more convenient if Boston claim was shrunk, it's not like a big claim serves any purpose now that getting a wilderness port is one of the first steps.
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Re: Trading

Postby DarkNacht » Mon Apr 21, 2014 11:23 pm

NightBreed wrote:
Dallane wrote:no to both

DarkNacht wrote:These are both terrible ideas.

Well, enjoy your uncivilized life, folks.

Lack of secure trading forces traders to act more civilized to encourage trust. Implementing secure trading is like making pvp based on an opt in dueling system, yeah it means that people wont kill each other as much but it kind of defeats the point of a full sandbox game.
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Re: Trading

Postby bashnagdul » Tue Apr 22, 2014 11:43 am

DarkNacht wrote:
NightBreed wrote:
Dallane wrote:no to both

DarkNacht wrote:These are both terrible ideas.

Well, enjoy your uncivilized life, folks.

Lack of secure trading forces traders to act more civilized to encourage trust. Implementing secure trading is like making pvp based on an opt in dueling system, yeah it means that people wont kill each other as much but it kind of defeats the point of a full sandbox game.


trust is only enforced if consequences are there when not heeded.
currently there are no consequences when not heeded.
as such secure trading is forcing a consequence (no trade if not trading)
PVP is based on consequences (crimes) as such wether or not you do it has consequences of their own.
until there is a consequence on unfair trading (crime debuff that is visible and stuck to account?), secure trading is a decent option. potjehs notion of a player built vendor stall is better.
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Re: Trading

Postby DarkNacht » Tue Apr 22, 2014 11:16 pm

bashnagdul wrote:trust is only enforced if consequences are there when not heeded.
currently there are no consequences when not heeded.
as such secure trading is forcing a consequence (no trade if not trading)
PVP is based on consequences (crimes) as such wether or not you do it has consequences of their own.
until there is a consequence on unfair trading (crime debuff that is visible and stuck to account?), secure trading is a decent option. potjehs notion of a player built vendor stall is better.

There does not need to be a game mechanic to enforce trust, its not like getting raided you don't need a scent to tell you who scammed you, if you get scammed then you should know who scammed you and you can tell others that they scammed you, you should not be trusting non-established traders with any amount of silver or goods that you can't afford to lose anyway. And if you don't know who scammed you then your an idiot.
What secure trading is asking for is not a system to enforce trust its a system to eliminate the need for trust.
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Re: Trading

Postby bashnagdul » Wed Apr 23, 2014 7:56 am

DarkNacht wrote:
bashnagdul wrote:trust is only enforced if consequences are there when not heeded.
currently there are no consequences when not heeded.
as such secure trading is forcing a consequence (no trade if not trading)
PVP is based on consequences (crimes) as such wether or not you do it has consequences of their own.
until there is a consequence on unfair trading (crime debuff that is visible and stuck to account?), secure trading is a decent option. potjehs notion of a player built vendor stall is better.

There does not need to be a game mechanic to enforce trust, its not like getting raided you don't need a scent to tell you who scammed you, if you get scammed then you should know who scammed you and you can tell others that they scammed you, you should not be trusting non-established traders with any amount of silver or goods that you can't afford to lose anyway. And if you don't know who scammed you then your an idiot.
What secure trading is asking for is not a system to enforce trust its a system to eliminate the need for trust.


you are making my point.
currently you cannot with any certainty know who scammed you, since you can change your char's visible name to anything and as often as you want.
the least that should be possible is to see whether or not a name someone carries is the real name or an assumed name.
and why is not not like getting raided? it is exactly like getting raided, you loose stuff you had through no real fault of your own except bad planning (bad base defenses for instance or choosing the wrong trader).
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Re: Trading

Postby Icon » Wed Apr 23, 2014 1:23 pm

If someone changes their name, you still keep them memo'd. Then you can describe them to anyone that has them kin'd to get the real name.. Setting up trades through the forums gives you their forum account name.. Money in the barrel first... Small transactions first, if your doing 200 coal, first load is 10 pieces they pay up front, then increase the numbers...

there's some beginner stuff to keep you from getting jacked in the hood, just use common sense and trades go easier than you think

You've just been schooled by Bearbait, vendor master overlord of Roanoke

Ps.. ALWAYS KIN BEFORE STARTING A TRADE, VERY IMPORTANT
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Re: Trading

Postby DarkNacht » Thu Apr 24, 2014 5:54 am

bashnagdul wrote:currently you cannot with any certainty know who scammed you, since you can change your char's visible name to anything and as often as you want.
the least that should be possible is to see whether or not a name someone carries is the real name or an assumed name.
and why is not not like getting raided? it is exactly like getting raided, you loose stuff you had through no real fault of your own except bad planning (bad base defenses for instance or choosing the wrong trader).

It seems that you have to quite figured out how to play yet, if you understood what I was saying you would not think I'm making your point. From your comments it seems that you are trading with the people standing in Prov yelling trades at everyone, if you do that you are likely to get scammed, thats your own fault. Go onto the forums, find a trusted traders, someone who has a reputation to loose if they start scamming people, get their HS, kin them so you know its them, and make the trade without having to worry about getting scammed.
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