Take your defences seriously!

Forum for off topic and general discussion.

Take your defences seriously!

Postby Inotdead » Wed Apr 09, 2014 11:53 am

Like these guys:
Image

A small explanation:
The wall made of houses goes on for a good while, I didn't count at all, but I guess it's more than a couple of hundreds.
But since you can not build houses on a swamp, the sneaky peple of "Fort Rhodes" barricaded themselves behind an obscure amount of stones.

What more can I say? Impressive.
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
User avatar
Inotdead
 
Posts: 723
Joined: Mon Nov 26, 2012 10:39 am

Re: Take your defences seriously!

Postby DemonEyes » Wed Apr 09, 2014 12:04 pm

you can say... there are surely much better uses of your time that this :P
DemonEyes
 
Posts: 192
Joined: Sat Jan 26, 2013 1:01 am

Re: Take your defences seriously!

Postby Potjeh » Wed Apr 09, 2014 12:07 pm

In b4 it gets wrecked by an infiltrator.
Potjeh
 
Posts: 2485
Joined: Wed Aug 01, 2012 12:26 pm

Re: Take your defences seriously!

Postby Inotdead » Wed Apr 09, 2014 12:20 pm

DemonEyes wrote:you can say... there are surely much better uses of your time that this :P


I know, but that village is surely fun to look at :)

Also I should have made a screenshot of the main gate, It was 4 tiles wide, and went like this O----O with no cornerpost in the middle, just two gates in a straight line.
Only seen such gates in HnH before.
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
User avatar
Inotdead
 
Posts: 723
Joined: Mon Nov 26, 2012 10:39 am

Re: Take your defences seriously!

Postby Kandarim » Wed Apr 09, 2014 12:41 pm

I'd go for a double kiln row rather than a house row, I guess. More visibility and easier materials. That said, one must draw the line somewhere - i'll stick with walls for now.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
User avatar
Kandarim
Customer
 
Posts: 5321
Joined: Mon Jan 21, 2013 4:18 pm

Re: Take your defences seriously!

Postby Nephilim » Wed Apr 09, 2014 1:00 pm

Yea but if you check their double gates its not so impressive any longer. Huge holes as gates :P
Nephilim
 
Posts: 170
Joined: Mon Mar 11, 2013 1:37 pm

Re: Take your defences seriously!

Postby Greb » Wed Apr 09, 2014 1:41 pm

Show picture please:(
User avatar
Greb
 
Posts: 259
Joined: Thu Dec 20, 2012 5:56 pm
Location: Estland

Re: Take your defences seriously!

Postby vienradzis » Wed Apr 09, 2014 1:47 pm

Give me map so i can go there use jump wall bug, disabla braziers from my client and kill all
User avatar
vienradzis
 
Posts: 815
Joined: Fri Mar 01, 2013 5:39 pm

Re: Take your defences seriously!

Postby Dallane » Wed Apr 09, 2014 1:58 pm

Potjeh wrote:In b4 it gets wrecked by an infiltrator.


More then likely will get nuked if there is indeed no way in. All someone has to do is summon jorb and then loot the place.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: Take your defences seriously!

Postby Potjeh » Wed Apr 09, 2014 2:17 pm

Uhm, you can destroy houses, you know.

Anyway, they should've went all the way and used windmills instead of houses.
Potjeh
 
Posts: 2485
Joined: Wed Aug 01, 2012 12:26 pm

Next

Return to City upon a Hill

Who is online

Users browsing this forum: No registered users and 8 guests