As I understand the difference between brazier and torch post is only that a torch post is easier to destroy? Also, torch posts do not seem to require fuel?. Then there's conflicting statements concerning brazier damage nerf. I was understanding that you basically get shot for the same amount of damage regardless of numbers, but some have said you can nerf your braziers by overlapping where they're doing half the damage. It would make sense if 2 braziers shoot you and they do half the damage but the same damage as one, but not so much as entering the range of just one of the two for half the damage.
Now as far the rules of overlapping, does that overlap apply to area of braziers overlapping to get the nerf or is it when an area overlaps another brazier. So if the area's for example of two braziers overlap but they far enough where neither one is actually in the area of the the other, are they both nerf now? Or is the system both target base and combination of overlapping, so in the case of the 2 braziers they hit for max damage by themselves but if you enter being both in range they are now nerfed.
Does anyone know exactly how the new system is working in regards to the overlap and nerf? Do you need to try and make it so that you never overlap the range area of braziers? Will you always have weak spots in your town no matter what now if you do avoid overlapping?