DemonEyes wrote:iamah wrote:there's always "broken mechanics", who decides what's broken or not?
before the update there was a lot of broken stuff too... 500 humour demigods could just walk around stomping everything... I suppose that wasn't broken for you?
At the minute its the combat system.. (like we see loads of fighting going on?)
Soon they will come to realise the horror of the purity grind since legacy materials no longer exist and that will be broken..
Then it will be something else.. then some other thing..
If you are here for long enough you should see that this is Devs fault, because they are trying to balance those few mechanics we have right now with all those mechanics they didn't implemented yet!
We should get single super chaotic and super unbalanced world with almost full core content (combat, sieges, witchcrafting, animal husbandry, purity, mining, crafting, buildings, alchemy, defences like one more walls etc etc) and then balance fixes and wipe if needed and again and again.
I am not saying we need at start 100 different animals, metal types or clothes, but we need few to try mechanics, right now we have like 3/10 of full game content?
So yea people will find somethings that are broken, not because they "love to ***** and moan", but because they care about this game and wants it get better, because idea behind salem is awesome and unique right now, but Devs are going in circles instead go forward.