Looking for Hardcore Permadeath Game

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Re: Looking for Hardcore Permadeath Game

Postby Dallane » Fri Mar 28, 2014 3:39 pm

Brego wrote:
Judaism wrote:No, its not about popularity. Its about the broken game mechanics.



Mechanics is good balanced at the moment .What did you expect from this game Juda?
You want to create a char per week raise to 500 humors and be titan?
It IS sandbox MMO.Do you think must be so easy life?
For you it will be always broken mechanics cause you are lazy ass and do not have any mind what to do in this game after just noob and afk killing.
This game has good balance and with every update this balance grow up.


If you were actually playing the game and not talking **** in boston you might know how wrong you are.

Also go back to russia
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Re: Looking for Hardcore Permadeath Game

Postby DemonEyes » Fri Mar 28, 2014 5:17 pm

iamah wrote:there's always "broken mechanics", who decides what's broken or not?

before the update there was a lot of broken stuff too... 500 humour demigods could just walk around stomping everything... I suppose that wasn't broken for you?


At the minute its the combat system.. (like we see loads of fighting going on?)

Soon they will come to realise the horror of the purity grind since legacy materials no longer exist and that will be broken..

Then it will be something else.. then some other thing..

Some people love to ***** and moan cos they think because THEY say it, someone actually cares and will change the things THEY want. Usually threaten to stop playing the game etc.

Tbh Salem is what it is, its the spare time project of a couple of guys, who wipe their arse like you and me, they dont know it all, they dont have unlimited time to sort out that glitch that annoys you, they barely have time to spend designing the systems the way they want them to be.. So either we play what we have in front of us, or we leave and play something else.. why, rather than put in suggestions on how things could be improved, (which few of these people do) do some people feel the need to drown the forums in their tears on how things are broken and they hate the game etc etc.
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Re: Looking for Hardcore Permadeath Game

Postby Binks » Fri Mar 28, 2014 7:01 pm

iamah wrote:500 humour demigods could just walk around stomping everything... I suppose that wasn't broken for you?

Anyone could achieve this with hard work, but only a few did. This wasn't broken cause anyone could do it with hard work and dedication to the game.
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Re: Looking for Hardcore Permadeath Game

Postby darnokpl » Fri Mar 28, 2014 8:09 pm

DemonEyes wrote:
iamah wrote:there's always "broken mechanics", who decides what's broken or not?

before the update there was a lot of broken stuff too... 500 humour demigods could just walk around stomping everything... I suppose that wasn't broken for you?


At the minute its the combat system.. (like we see loads of fighting going on?)

Soon they will come to realise the horror of the purity grind since legacy materials no longer exist and that will be broken..

Then it will be something else.. then some other thing..



If you are here for long enough you should see that this is Devs fault, because they are trying to balance those few mechanics we have right now with all those mechanics they didn't implemented yet!
We should get single super chaotic and super unbalanced world with almost full core content (combat, sieges, witchcrafting, animal husbandry, purity, mining, crafting, buildings, alchemy, defences like one more walls etc etc) and then balance fixes and wipe if needed and again and again.
I am not saying we need at start 100 different animals, metal types or clothes, but we need few to try mechanics, right now we have like 3/10 of full game content?
So yea people will find somethings that are broken, not because they "love to ***** and moan", but because they care about this game and wants it get better, because idea behind salem is awesome and unique right now, but Devs are going in circles instead go forward.
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Re: Looking for Hardcore Permadeath Game

Postby er-queent8r » Fri Mar 28, 2014 11:13 pm

darnokpl wrote:
DemonEyes wrote:
iamah wrote:there's always "broken mechanics", who decides what's broken or not?

before the update there was a lot of broken stuff too... 500 humour demigods could just walk around stomping everything... I suppose that wasn't broken for you?


At the minute its the combat system.. (like we see loads of fighting going on?)

Soon they will come to realise the horror of the purity grind since legacy materials no longer exist and that will be broken..

Then it will be something else.. then some other thing..



If you are here for long enough you should see that this is Devs fault, because they are trying to balance those few mechanics we have right now with all those mechanics they didn't implemented yet!
We should get single super chaotic and super unbalanced world with almost full core content (combat, sieges, witchcrafting, animal husbandry, purity, mining, crafting, buildings, alchemy, defences like one more walls etc etc) and then balance fixes and wipe if needed and again and again.
I am not saying we need at start 100 different animals, metal types or clothes, but we need few to try mechanics, right now we have like 3/10 of full game content?
So yea people will find somethings that are broken, not because they "love to ***** and moan", but because they care about this game and wants it get better, because idea behind salem is awesome and unique right now, but Devs are going in circles instead go forward.


Thank you very much darnokpl. You got my point.
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Re: Looking for Hardcore Permadeath Game

Postby gregl26 » Sat Mar 29, 2014 12:56 am

darnokpl wrote:If you are here for long enough you should see that this is Devs fault, because they are trying to balance those few mechanics we have right now with all those mechanics they didn't implemented yet!
We should get single super chaotic and super unbalanced world with almost full core content (combat, sieges, witchcrafting, animal husbandry, purity, mining, crafting, buildings, alchemy, defences like one more walls etc etc) and then balance fixes and wipe if needed and again and again.
I am not saying we need at start 100 different animals, metal types or clothes, but we need few to try mechanics, right now we have like 3/10 of full game content?
So yea people will find somethings that are broken, not because they "love to ***** and moan", but because they care about this game and wants it get better, because idea behind salem is awesome and unique right now, but Devs are going in circles instead go forward.


Hmm think I agree with you. Lets just get everything in now so we can at least test it. It will be a long time b4 anyone is raiding so it will give us something to do at least. Right now im logging in a total of 1 hr a day to glutton, do my fields, and then playing other games or going outside.
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Re: Looking for Hardcore Permadeath Game

Postby Trenial » Sat Mar 29, 2014 1:40 am

Rocky confirmed winning yet again.
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you would have made a great brave

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Re: Looking for Hardcore Permadeath Game

Postby Tamasin » Sat Mar 29, 2014 2:23 am

Binks wrote:
iamah wrote:500 humour demigods could just walk around stomping everything... I suppose that wasn't broken for you?

Anyone could achieve this with hard work, but only a few did. This wasn't broken cause anyone could do it with hard work and dedication to the game.


Anyone can still achieve this, it will just take around a year, if you managed to glutton at average of one bile point per minute, constantly for the entire year with no down time.
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Re: Looking for Hardcore Permadeath Game

Postby MagicManICT » Sat Mar 29, 2014 2:55 am

Tamasin wrote:
Binks wrote:
iamah wrote:500 humour demigods could just walk around stomping everything... I suppose that wasn't broken for you?

Anyone could achieve this with hard work, but only a few did. This wasn't broken cause anyone could do it with hard work and dedication to the game.


Anyone can still achieve this, it will just take around a year, if you managed to glutton at average of one bile point per minute, constantly for the entire year with no down time.


1 point per minute.... 500 humors.... math, hm.... 500x4 = 2000 minutes. 2000 / 60 = 33 1/3 hrs... sounds like a few days to me. Even at only 1 hr/day play time, looks like a bit over a month to me. The hyperbole is strong with this one
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Re: Looking for Hardcore Permadeath Game

Postby Tamasin » Sat Mar 29, 2014 3:35 am

either you're retarded or you've mistunderstood what i wrote/the actual system in some way.

nobody will be reaching 500 biles in a month under this system. Think of the cumulative hours required to get to 500 biles. at 1.0 bile points per minute at 495 to all, it already takes 33 hours to progress to 496 to all. At 360 biles, it was already taking a whole day. The cumulative hours required to reach 500 add up to 8483. /24, that is 353 days, *****.

It will be interesting to see what rates of bile gain will be achieved when purity grinding has progressed more.
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