GMs treat people.

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Re: GMs treat people.

Postby Cheena » Sat Mar 15, 2014 7:10 pm

Well this was not a bug then. Now it is and we do crash :(
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Re: GMs treat people.

Postby Silushun » Sat Mar 15, 2014 7:23 pm

Maybe people need to get better computers, it is 2014 after all xD, it is rather annoying when people spam it, but no lagg at all.. **** computers are **** right?


I think it is abit out of order for a Dev to KO someone, abit OTT, Maybe a warning and then kick them so they can relog.
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Re: GMs treat people.

Postby alprice » Sat Mar 15, 2014 9:52 pm

Well, my computer guy is building my new one and I get it next week.. Woot woot, no more crashing in a canoe or when I port and not to mention, that's the reason I died in the old world haha !!
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Re: GMs treat people.

Postby Wisler » Sun Mar 16, 2014 12:21 am

This punishment is lighter than what the guy could have got in alot of games (perma ban), though it is alot more random and without protocol, I think that's why its so much more daunting and people have a problem with it.

That being said I'm both disheartened and entertained by Loftar, which I think is what the people who have a problem with this also feel.

Also the fact that another player profited from anothers misfortune at the hands of a dev is what leaves a sour taste to this thread.

From one perspective feeling mal-treated by someone whose idea (game) you supported could drive anyone to rage, though the guy who did it is clearly asking for it. From the other Loftar created this game, if he decides he wants to use a form of amusing and inconsistent punishments to enforce the games play-ability for others, who is anyone to argue with his actions? This thread questions someones ideology rather than judgement.
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Re: GMs treat people.

Postby loftar » Sun Mar 16, 2014 1:12 am

Potjeh wrote:This is such BS. I loved coming to Providence just to listen to the sweet metallic sound of many swords being drawn and sheathed repeatedly.

Sorry. :(

I'll add a second option to the fiddler where you can pay him to play the en-guard-spam continuously instead.
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Re: GMs treat people.

Postby Dallane » Sun Mar 16, 2014 1:19 am

loftar wrote:
Potjeh wrote:This is such BS. I loved coming to Providence just to listen to the sweet metallic sound of many swords being drawn and sheathed repeatedly.

Sorry. :(

I'll add a second option to the fiddler where you can pay him to play the en-guard-spam continuously instead.


YES!!!!
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Re: GMs treat people.

Postby sabinati » Sun Mar 16, 2014 4:14 am

top ***** lel
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Re: GMs treat people.

Postby naosnule » Sun Mar 16, 2014 5:09 am

Is this the correct time to mention that I haven't played with any sound enabled since over a year ago? :lol:
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Re: GMs treat people.

Postby Dallane » Sun Mar 16, 2014 5:15 am

Need the devs again. People spamming like ***** mad and swords swinging full force
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: GMs treat people.

Postby Shiroberus » Sun Mar 16, 2014 5:20 am

Mereni wrote:
alprice wrote:Wow I used to do this all the time on the old server! I guess I am glad that Embie does not have this emote. Is there anymore rules cause I don't want to loose my precious items!


Don't deliberately crash other people's clients. Is that a rule that needs to be spelled out? It's something pretty much any online game would frown on.


>Implying other games would leave out anything knowing that that would crash other people's clients. I would've stayed silent if he just banned me for a day or ****, but to KO players as a WARNING and making me lose my silver?
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